Latest Rumors
Rumors of Evil Land
On the Qin Dynasty
“The Emperor of Qin has discovered an elixir of immortality, brewed from phoenix ash and the blood of children. That is why his armies never stop marching—he has all of eternity to conquer.”
“A whole Qin legion disappeared in the Ash Wastes. Some say Dagoth dream-spirits lured them into a cavern that swallowed them whole. Their armor still echoes with footsteps, even though no one’s inside.”
“The Iron Mandarins plot against their Emperor. They whisper that he has grown too obsessed with relics, chasing treasures while his soldiers freeze in the north.”
On the Dominion of Canada
“The Dominion knights carry swords forged from meteorite steel—strong enough to split a WWI tank’s hull like paper. Trouble is, they can never replace them when one breaks.”
“A frost-drake roosts near the Dominion capital. It doesn’t attack them, though. Some say the Dominion king struck a bargain with it long ago.”
On House Dagoth
“Dagoth Ur is not dead, nor dreaming—he has simply spread his mind across Evil Land. Every nightmare you have is a piece of him testing your will.”
“Some Qin soldiers have begun singing in their sleep, chanting Dagoth’s name. Their commanders burn them alive before the plague of dreams spreads.”
“House Dagoth’s ash-vampires drink more than blood—they consume memories. That’s why the conquered villages forget their names and histories overnight.”
On the Sorcerer-Kings
“The Sorcerer-King Kalith devours his own slaves when the crops fail. His ziggurat reeks of roasted flesh and incense.”
“There is a hidden pact between the Sorcerer-Kings and the Guild of Mages: for every hundred apprentices taught, one is given to the tyrants for… experiments.”
On the Kingdom of Baron
“Baron’s airships were not built by man—they’re relics from the Old World, rediscovered by their king. That’s why the Qin can’t replicate them.”
“The Dragoons of Baron dive from their airships into battle not with spears, but with thunderbolts chained to their armor. Whole legions scatter at the sight of them.”
On the Guild of Thieves
“Mistress Veyra has a map tattooed across her back—a chart of every hidden vault in Evil Land. But no one has ever seen it and lived.”
“The Thieves Guild just stole an entire caravan from under the Qin’s nose. When the soldiers opened the wagons, only sand poured out.”
On the Guild of Merchants
“Chancellor Harun has cornered the salt trade. Whole villages starve without it. He plans to sell it back only in exchange for loyalty oaths.”
“The Guild of Merchants runs a secret mint, striking counterfeit Qin coins so perfect even the Emperor cannot tell the difference.”
On the Guild of Fighters
“General Rurik fought a Dagoth ash-vampire in single combat. They say his stone hand shattered the beast’s skull, but at the cost of his real flesh.”
“Some mercenary companies never return from their contracts. The Guild sells them to the Sorcerer-Kings for gladiatorial sport.”
On the Guild of Assassins
“The Faceless Master is not a man but a mask—whoever wears it becomes the Master until their death, cursed to live a life of murder.”
“They say the Assassins killed an entire Qin battalion in one night—no wounds, no struggle, just all dead in their tents. Poison in the air, maybe.”
On the Guild of Mages
“Archmage Seraphel has a mirror that shows the future—but every time she looks into it, a year of her life burns away.”
“The Guild of Mages controls the weather. Storms, droughts, floods—all the work of apprentices learning to toy with nature.”
On the Guild of Commoners
“Elder Branwynn once bent a Qin blade on his anvil and gave it back to the general, laughing. The general never laughed again—he died that night.”
“The Commoners keep a relic hidden beneath their guildhall—a hammer from the Old World that can shatter stone walls with one swing.”
On Creatures of Evil Land
“Cliff Racers still haunt the skies, but now they nest in the rusted hulks of WWI tanks. Their shrieks echo like grinding gears.”
“The Serpent of the Black Lake demands a tribute of blood each full moon. Miss it, and entire fishing villages vanish under the water.”
“There’s a worm in the deep sands that feeds on steel. Leave your sword buried overnight, and by dawn it will be gone.”
“Some of the mutated beasts carry Qin banners tied to their horns—the Dynasty is trying to tame them.”
On Lost Locations
“The Glass Gardens still glow in the ruins, though no one dares enter. They say those who breathe the glowing pollen become statues of crystal.”
“The Clockwork Fortress walks on iron legs across the desert. It carries its own garrison, and no one knows who commands it.”
“The Labyrinth of Shifting Walls changes every night. You could walk through it in the morning and never find your way back by sunset.”
On Treasures of Evil Land
“The Crown of Ten Thousand Eyes was seen again, worn by a bandit chief who hasn’t slept in three years.”
“The Anunnaki left behind a tablet that can command the stars themselves. Whoever finds it will make the sky their army.”
“The Sword of Rust cuts through not just armor, but time itself. Wounds it makes take years off your life.”
On Secret Organizations
“The Cult of the Hidden Star gathers in ruins at night. They burn offerings not to gods, but to things beyond the sky.”
“The Order of the Broken Seal guards something in the mountains. They kill anyone who gets too close, even without asking questions.”
“The Whisperers aren’t people at all, but memories given form. If you talk to them, they take your secrets and replace them with their own.”
On Economics & Survival
“The Merchants tax water now. Every cup poured in the city must be counted and paid for. Some drink blood instead.”
“In the markets, a single loaf of bread costs more than a dagger. But in the wastes, a dagger will buy you ten loaves.”
“They say Qin pays deserters in rusted tank parts. Assemble enough, and you get to keep the machine.”
On Everyday Folk
“Farmers near the ruins swear their crops grow best when watered with blood. They don’t say whose blood.”
“The Commoners are building a hidden city underground, a place where no king, mage, or emperor can find them.”
On The Land Itself
“Evil Land breathes. Sometimes the soil pulses beneath your feet like a sleeping beast. That’s why whole villages vanish overnight.”
“The rivers run backwards in the spring. No one knows why, but the fish taste of iron after.”
“The stars are wrong here. Astronomers track them, but every decade a new one appears that no one remembers seeing before.”
Closing Note
In Evil Land, every rumor contains a splinter of truth—and every splinter can cut deep. Some are lies spun by the Thieves, others are Assassin propaganda, others still are warnings whispered by survivors who lived through horrors no one should.
No one ever knows which rumor is true… until it kills them.