CyberSocial ideals of a unified humanity reach the stars, but the stars are less than impressed.
Played | 7 times |
Cloned | 0 times |
Created | 181 days ago |
Last Updated | 65 days ago |
Visibility | Public |

Description
The Aurora is a mesmerizing entity, a roiling cloud of shifting, neon light that resembles a liquid aurora borealis. It floats through the vacuum of space with an ethereal grace, siphoning energy from electronic devices and machinery in its vicinity. Those who remain too close for too long find themselves entranced by an irresistible melody, a personal 'music' that drains their humanity and compels them to meld with this vibrant, luminous symphony, becoming part of its eternal flow.
Size | Medium |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak. |
Armor Class | 15 |
HP Range | 50 - 70 (Avg: 60) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Melodic Influence
Each creature within 60 feet of the Aurora must succeed on a DC 15 Wisdom saving throw or become charmed for 1 minute, hearing their own personal music. While charmed, they are incapacitated and take 3d6 psychic damage at the start of their turns.
Siphon Energy
The Aurora can choose an electronic device or creature within 30 feet and siphon energy, dealing 3d8 lightning damage and restoring 1d10 hit points to itself.