A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Played | 46 times |
Cloned | 4 times |
Created | 37 days ago |
Last Updated | 32 days ago |
Visibility | Public |
Size | 0 |
Type | City |
Coordinates | (929, 1260) to (996, 1320) |
Redding is a resource-driven mining town nestled in a post-apocalyptic valley, economically dependent on its gold deposits and controlled by a corrupt oligarchy. The settlement is plagued by political turmoil, with a contested mayoral seat and a mafia-like syndicate monopolizing the drug trade (Jet ). Its gold mine, while vital for trade with neighboring regions, fuels exploitation and labor disputes. The town’s connection to the GECK (Garden of Eden Creation Kit) mythos ties it to broader narratives of ecological restoration. Key locations include the mine shafts, a mafia-run drug den, and a contentious mayoral office. Redding’s struggles highlight themes of greed, systemic corruption, and the clash between economic survival and moral decay in a fractured society.