For each notice/request, Franz combines 1 Motive + 1 Twist + 1 Location Cue.
Someone vanished without farewell
A message went to the wrong hands
Odd tracks / sounds / signs keep appearing
An urgent delivery with a strict route note
Someone wants help “quietly”
A recurring occurrence at the wrong time
A witness is certain, but unclear on details
A passage is suddenly blocked / unusable
An item is found where it shouldn’t be
Someone wants company “only to the next crossing”
The poster isn’t the one truly affected
Two separate notices are related (not obvious)
The description fits two places; one is wrong
A witness contradicts themselves without malice
The item is ordinary; the circumstances aren’t
The deadline is tied to an event, not a date
The contact demands a small proof first
The destination forces a choice instead of a find
gate / market / alley / courtyard (Galartt City)
well / field path / barn / village edge (Woodbury)
wildflower field / pasture / inn / windmill (Greenvale)
gate hall / guard room / stair run / side passage (Anvil Halls)
bridge / treewalk / brook / glade clearing (Elaris Glade)
plankway / fog bank / reed island (Murky Depths)
dune lip / marker stone / wagon circle (Eastern Sands)
pass / scree slope / lookout saddle (Blade-Rocks)
cave mouth / echo chamber / survey stake (Whispering Caverns)
stair shaft / name wall / side chamber (Crypt of Shadows)