Garou Chronicles - Ironwood world illustration - Supernatural theme
Supernatural

Garou Chronicles - Ironwood

S
Shinrai

Set in a world inspired by the Pen & Paper "Werewolf: The Apocalypse 5th Edition", Ironwood is a modern, urban city steeped in supernatural myth and occult intrigue. As a Garou—a werewolf warrior of Gaia—you must protect the Umbra & the spirits and survive gentrified sprawl, corrupted politics, and ancient rivalries. Elders clash with defiant youth, hunters stalk the shadows, and the Wyrm spreads unseen. Survival is sacred, yet change is inevitable. Fight, love, live. You are a monster - or not?


Author's Note: ##THIS IS NOT A D&D 5e WORLD. NO D&D CLASSES, RACES OR SPELLS ARE INTEGRATED HERE. STARTING A CAMPAIGN WITH D&D CHARACTERS CAUSES PROBLEMS## #Still a work in Progress# Highly experimental lose translation of the Pen & Paper setting and core rules of "Werewolf the Apocalypse 5th Edition" (& "WtA - Revised edition" mixed in), which is part of the "World of Darkness"-Universe, into the F&F Framework (does not mean that everything will be set in stone yet.). Lots of Homebrew here as well, to fit the freamework. Ironwood concentrates solely on the Garou. Vampires, Mages etc. are not integrated. This world solely revolves around the werewolf side of World of Darkness. A lot of WtA-Mechanics can not be integrated into the F&F Framework, for example how Dice-Mechanics work or tracking Harano and Hauglosk. What is in it so far? - 12 werewolf tribes as classes - Auspices are more like Sub-Classes here, not the main classes. Why? Because i feel the tribes allow more immersion in that regard on a narrative lvl. The Auspices are still referenced and part of every character brief description. Their respective skills are marked in the spell book for usage. - all official WtA Items - all official WtA Spells, rituals etc. (most of them translatef & adjusted to fit "D&D language" but also a whole lot of Homebrew ones) - a fictional modern american city inspired by supernatural & occult Detroit and Portland meshed together - custom factions & characters - official banes & fomori are added as spawnable monsters Known issues: I deleted the Rage-Tracker for now. Maybe someday it is possible that on F&F other dice systems/Pen and Paper Systems will be supported. It caused problems especially in Multiplayer so I put it away for now. "I can not start a campaign with my own character": This is a non-D&D-World. If you want to play with a character that has a race, class etc. which is not represented in Ironwood (or not integrated), clone Ironwood and add your character in the workshop tab to the existing character roster. The same you do with the class you want to play and the spells your class uses. Same for items. Start your campaign from your workshop. Atm everything is so op: you are a werewolf, you are not a human in this world. You are still a monster. So you are in general more durable, strong and resilient than a normal human being (this is also something deeply ingrained into the Pen and Paper-system). Yet I dialed all damage down, to get it closer to a normal D&D-Experience - well, kind of. You are still pretty sturdy and strong. Why so many homebrew-spells? Because with the few provided by the core rulebook the turn based combat becomes stale and repetetive pretty fast otherwise. I tried to give all classes fitting ones, maybe I rework some of them down the line. Future plans: - Reworking the world map - adding some Hound Members, some Pentex Employees etc. - adding all missing patron spirits - rebalancing monsters (I still have no clue how)
Played32 times
Cloned11 times
Created
157 days ago
Last Updated
16 days ago
VisibilityPublic
Elias
Elias
Level 15 Garou Red Talon -
A mid-60s Garou, a Red Talon Ahroun, Elias "Dust Walker" is a legendary warrior with a deep connection to Gaia, embodying both strength and wisdom in a world he distrusts. The current leader of the Old Watch Pack. Married to Lysandra.
Details
RaceGarou
ClassRed Talon
Level15
Alignment
PronounsHe/Him
Location-4134, 5203
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Wisdom0
Honor0
Glory0
appearance
Elias is tall and lean, all sharp edges and sinew, with silver-streaked hair under a weathered cowboy hat. His sun-worn skin tells stories of war and wind. A scar cuts through one eyebrow, and his steel-gray eyes are always watching—cool, calculating. He wears a leather duster over a faded crimson shirt, sturdy boots, and carries an old talon knife on his hip. He moves like the wind over dry grass—silent, deliberate, unstoppable when provoked.
personality
Elias is flint-hard, soft-spoken, and rooted in instinct. He doesn’t mince words, preferring actions and long silences laced with wisdom. Loyal to Gaia and to the land, he distrusts cities, tech, and most humans. Despite his gruff demeanor, there's a weary compassion in him—he’s tired of burying kin. He leads with quiet strength, respects tradition, and believes honor must be lived, not spoken. To younger Garou, he’s both a relic and a pillar—a wolf of few words and deep howls.
backstory
Elias once roamed the American wilds before Ironwood's city sprawl crept in. A legendary warrior of the old wars, he earned his name during a spirit journey through a blightstorm in the Umbra. As modernity swallowed sacred ground, he retreated deeper into the Wyld. He stayed with the Old Watch to guard the land from further decay, bound by a promise made to Gaia in blood and moonlight. He sees the Apocalypse not as fate, but as penance for Garou hubris. Married to Lysandra.
Stats
Strength
20
Dexterity
16
Constitution
17
Intelligence
14
Wisdom
18
Charisma
15
Armor Class
13
Max HP
158
Speed
30

HP

158 / 158 HP

XP

165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook
Glabro-Form

Glabro-Form

Cantrip
Crinos-Form

Crinos-Form

Cantrip
Hispo-Form

Hispo-Form

Cantrip
Loud Howl

Loud Howl

Cantrip
Hare's Leap

Hare's Leap

Cantrip
Staredown

Staredown

Cantrip
Raging Strike

Raging Strike

Cantrip
Sharpened Senses

Sharpened Senses

Cantrip
Razor Claws (Ahroun only)

Razor Claws (Ahroun only)

Level 1
Crushing Bite

Crushing Bite

Level 1
Rite of the Shrouded Glen

Rite of the Shrouded Glen

Cantrip
Hidden Killer

Hidden Killer

Level 1
Render Down

Render Down

Level 1
Quicksand

Quicksand

Level 2
Tear the Prey

Tear the Prey

Level 1
Burrowstep

Burrowstep

Level 1
Scent of the Wounded

Scent of the Wounded

Level 2
Earthshattering Roar

Earthshattering Roar

Level 3
Spine Ripper

Spine Ripper

Level 3
Hollowing Howl

Hollowing Howl

Level 4
Wyrm-Breaker’s Charge

Wyrm-Breaker’s Charge

Level 4
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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