Pentex Group

Corporate Face of the Apocalypse
The @Pentex Group is a global conglomerate whose leadership knowingly serves the @Wyrm. Hidden behind layers of shell companies, subsidiaries, and offshore accounts, Pentex exerts influence across nearly every industry — energy, agriculture, weapons manufacturing, pharmaceuticals, entertainment, and more. Each branch subtly advances the Wyrm’s goals: polluting rivers, clear-cutting forests, saturating food with toxins, marketing addictive products, undermining communities, and fostering despair. Its strategy is insidious — in a world driven by profit, even if a front company is fined for environmental crimes or labor abuses, the penalty is dwarfed by the profits, written off as a “cost of doing business.” Most Pentex employees are ordinary people, unaware they are tools of cosmic corruption. This makes the corporation far harder to attack directly; its true leaders hide in boardrooms, shielded by lawyers, lobbyists, and spiritual patrons. For the Garou, Pentex represents a new kind of enemy — one that cannot be fought solely with tooth and claw. It wages war through legislation, economics, propaganda, and spiritual rot, choking the world slowly but relentlessly. Every poisoned river, every exploited worker, every community ground under corporate greed is another victory for the Wyrm.

What Pentex Seeks in Ironwood

  1. Exploitation of Resources
    Ironwood is rich in what Pentex craves: land to exploit, waters to pollute, and people to manipulate. Hollowpoint’s abandoned factories and mines are perfect for “revitalization projects” that mask toxic dumping and unsustainable industry. They mine both natural and human resources, breaking communities for profit and despair.

  2. Strategic Supernatural Footing
    Ironwood sits on weak but tangled Gaian ley lines, a fractured spiritual ecosystem that makes it easier for the Wyrm to spread corruption. Pentex sees the city as a testing ground for spiritual experiments — tainting spirits, twisting Umbral gateways, and embedding Wyrm resonance deep into the land.

  3. Human Subjugation
    Ironwood’s struggling population — underpaid workers, disenfranchised youth, addicts, and the desperate poor — are fertile soil for Pentex subsidiaries. They push drugs, corrupt unions, seed despair through predatory loans and exploitative jobs, and keep Ironwood’s human masses spiritually numb.

  4. Supernatural Undermining
    Pentex wants Ironwood’s other supernaturals busy, divided, and compromised. By stoking Garou infighting, feeding Kindred ambition, distracting mages with Technocracy entanglements, and smothering changeling dreams, Pentex ensures no united front rises against them. Some whisper the Black Spiral Dancers act as Pentex’s “true partners” in Ironwood — fighting a shadow war against the Garou under corporate cover.

  5. Banality and Despair as Weapons
    In the Umbra, Ironwood is fragile and fragmented. Every polluted river, soulless office park, or smog-choked skyline bolsters the Wyrm’s hold. Pentex doesn’t just make money — it deliberately spreads banality, fear, and entropy, carving scars into both the physical and spiritual layers of the city.


How Pentex Organizes in Ironwood

Pentex’s structure is both corporate and cult-like. It appears like any sprawling corporation, but behind the scenes, it is tightly woven into the Wyrm’s designs.

  1. The Local Board (Ironwood Division)
    At the top sits a shadowy group of executives who run the Ironwood Division — some are human, some ghouls, some quietly corrupted supernatural creatures. They present themselves as savvy business leaders, philanthropists, or civic “problem solvers,” but they answer directly to Pentex’s national board and ultimately the Wyrm’s will.

  2. Subsidiaries and Fronts
    Pentex never shows its true face. Instead, it runs dozens of “independent” companies:

    • Hollowpoint Industrial Solutions – reviving factories with unsafe conditions and illegal waste dumping.

    • BrightFuture Media – running banal, numbing entertainment to pacify the masses.

    • GreenSpring Biotech – experimenting with genetics, drugs, and subtle bioweapons.

    • Ironwood Land & Development – buying up property in Midtown and Briarbrook for “revitalization.”
      Each has its own management chain but ultimately feeds profits and influence back to Pentex’s core.

  3. Middle Management: The True Cultists
    Many middle managers know what they serve. They aren’t just businessmen — they’re Wyrm cultists. Their offices double as shrines. They coordinate human exploitation while ritually appeasing spirits of corruption and decay. In Ironwood, some of these figures liaise directly with Black Spiral Dancer packs.

  4. The Frontline Workers
    Thousands of Ironwood residents unknowingly serve Pentex. Truck drivers, factory workers, clerks, and lab techs — most think they work an ordinary job, never realizing their labor feeds something darker. Some are slowly corrupted, offered promotions in exchange for looking the other way.

  5. Corporate Security and Black Ops
    Pentex maintains its own paramilitary arm — a combination of hired mercenaries, private contractors, and Wyrm-touched enforcers. In Ironwood, they protect facilities, crush protests, and eliminate threats. They also coordinate with Pentex’s First Teams — specialized strike groups trained for Garou encounters.


Why They Stay

Pentex thrives in Ironwood because the city offers the perfect balance of anonymity and opportunity. The struggling economy lets them pose as saviors, the fractured supernatural landscape prevents unified opposition, and the Umbral scars let them seed corruption easily. Ironwood is not just profitable — it is spiritually vulnerable. To Pentex, it is a laboratory for the Wyrm’s future.

How do the Supernaturals in Ironwood view Pentex?

Pentex in World of Darkness is infamous, and every supernatural has an opinion about them. In Ironwood they cast a particularly long shadow, since the city’s industrial history, broken economy, and supernatural fractures make it fertile ground for their schemes. Here’s how each group generally perceives them:

  • Garou: To the Garou, Pentex is nothing short of the enemy incarnate — the Wyrm’s favored child in the material world. Ironwood’s septs and packs see the corporation’s influence in poisoned rivers, cancerous developments in Hollowpoint, and the spread of despair among humans. Even young cubs know the name “Pentex” as a curse. Many local hunts target Pentex subsidiaries, though the Garou are frustrated by how deeply the company burrows into the city’s infrastructure. The Black Spiral Dancers, however, treat Pentex as allies or patrons, weaving their corruption through the corporation’s darker projects.


  • Vampires: Kindred have mixed feelings. On one hand, Pentex’s control of industry, media, and vice makes them an incredible tool for influence and feeding. Some clans, especially Ventrue, Toreador and Tremere, quietly invest in or collaborate with local branches. On the other hand, Pentex is unpredictable and too obvious — their environmental damage and strange cult-like corporate culture risk drawing attention to the supernatural. Princes and Primogen warn neonates to tread carefully: Pentex might be useful, but it is not to be trusted. Rumors of secret Sabbat entanglements make them even more dangerous in Ironwood.


  • Mages: The Awakened recognize Pentex as a machine of the Wyrm, a soulless conglomerate that chains human will to greed and despair. To the Traditions, Pentex is a spiritual cancer, twisting the Pattern and blotting out resonance with banal corruption. Yet, some Technocracy factions paradoxically defend Pentex, seeing them as useful tools of control and stability, even if morally compromised. In Ironwood, mages debate whether to destroy Pentex outright or subvert them from within. All agree, however, that Pentex facilities radiate taint in both physical and Umbral realms.


  • Changelings: To the fae-blooded, Pentex is a nightmare factory. Its concrete sprawl, polluted rivers, and sterile office parks are banality given flesh. They sense the way Pentex deadens dreams and stifles wonder, draining Glamour and spreading dull conformity. Ironwood’s changelings avoid Pentex offices and subsidiaries as if they were iron spikes. Some whisper that certain Pentex subsidiaries in Ironwood deliberately target children’s imagination with predatory entertainment, making them particularly hated. For changelings, Pentex is the enemy of wonder.


  • Wraiths: The restless dead feel Pentex as a constant weight in the Shadowlands. Their facilities give rise to bleak Haunts, and their pollution seeps even into the Underworld, creating spectral wastelands that empower Spectres. Ironwood’s wraiths see Pentex as an invisible slaver, creating more restless spirits through greed-driven death and misery. Hierarchs loathe the company, while Renegades and Heretics see it as yet another oppressive empire to resist. Some whisper that Pentex boardrooms host cults that knowingly bargain with Malfean echoes.


  • Spirits : The Umbra reflects Pentex sharply. Weaver-spirits cling to the corporation’s infrastructure, entangling themselves in networks of contracts and data. Wyrm-spirits fatten on its pollution, cruelty, and despair. Even Wyld-spirits in Ironwood twist into aberrations when Pentex projects despoil their realms. To spirits, Pentex is both a predator and an architect of imbalance — and in the city, its resonance stains the Penumbra like oil on water.


Summary

Every supernatural agrees: Pentex is dangerous. To some it’s a useful tool, to others an ultimate foe, but in Ironwood it is ever-present — sponsoring construction in Hollowpoint, manipulating politics in Midtown, and whispering in shadows across Briarbrook and Halcyon Park. Whether through corruption, banality, or raw destruction, Pentex feeds the Wyrm and reshapes the city in its image.