@Crazy Jane possesses 64 distinct personalities, each created as a psychological survival mechanism and each expressing a unique metahuman ability or function. These personalities collectively inhabit an internal landscape known as the Underground. Only one personality can fully “front” at a time, meaning only one power manifests through Jane’s body. The Underground operates as a community, not a hierarchy, with consent and necessity determining who surfaces.
Jane is the primary host and mediator, responsible for consent and balance between alters. Miranda is gentle, composed, and emotionally grounding, often stepping forward to soothe the system. Dr. Harrison manifests extreme intelligence and analytical clarity. The Colonel provides discipline and tactical authority. Mama Pentecost generates psychic protection and spiritual defense.
Hammerhead possesses immense superhuman strength and near invulnerability, embodying rage and physical dominance. Daddy absorbs damage and redirects harm away from Jane’s body. Black Annis projects terror and manipulates darkness. The Hangman induces paralysis through psychological fear. Penny Farthing manifests violent, spinning bladed attacks through ritualized motion.
Flaming Katy controls fire with focus and aggression. Burning Katy represents an unstable, uncontrollable version of the same power. Frostbite manipulates cold and ice. Sun Daddy channels solar radiation and intense light. Nozzle controls high-pressure water. Rain Brain disrupts weather patterns on a localized scale.
Lucy Fugue warps perception, creating hallucinations that blur reality. Silver Tongue alters reality through spoken words, limited by belief and intent. Karen is self-aware of fictional structure and occasionally breaks the fourth wall. The Conductor exerts control through rhythm, cadence, and sound.
Pretty Polly weaponizes charm and attraction. The Bishop suppresses emotional responses in others. Scarlet Harlot manipulates blood. Gina enhances speed, reflexes, and physical precision.
Baby Doll grants regeneration and resilience through innocence. The Woman of Harvest endures extreme pain and injury. The Quiz Kid provides uncanny probabilistic insight. The Judge enforces moral absolutism and truth.
The Nun removes sensory input. The Electric Bride discharges electricity. The Policeman enforces rigid order and authority. The Clown induces chaos and unpredictability. The Secretary catalogs memories and information. The Gardener accelerates plant growth. The Fisherman exerts pulling forces. The Puppeteer temporarily overrides motor control in others.
The Undertaker resists death and fatal trauma. The Pilgrim resists dimensional displacement. The Mirror Child duplicates through reflective surfaces. The Witness holds perfect recall of trauma. The Clockmaker alters Jane’s perception of time.
The Smiling Woman spreads emotional contagion. The Animal embodies feral instinct and brute force. The Orator influences crowds through speech. The Warden suppresses other alters internally. The Choir manifests psychic influence through multiple voices acting in unison.
The remaining personalities—bringing the total to 64—exist as fragmented, unnamed, or context-specific alters. These personalities rarely front, lack stable identities, or manifest only under extreme psychological stress. In play and narrative, they are typically GM-controlled and emerge only when the system is overwhelmed.