Kayson Merr Feats Actions

---

title: Kayson Merr — Feats & Actions

type: player_options

category: feats_and_class_features

version: Hellenara Core

last_updated: 2025-09-16

created_by: matt866123

maintained_by: matt866123

core_nodes:

- player_character

- feats

- racial_traits

- class_features

- subclass_features

- combat_relevance

crosslinks:

- Encounter Codex

- Quest Codex

tags:

- feats

- artificer

- half_elf

- alchemist

- combat

summary: |

This file encodes all possible racial traits, class features, subclass abilities,

and relevant feats for Kayson Merr, a Half-Elf Artificer of the Alchemist subclass.

Spellcasting is excluded except when granted via feat.

updates:

- 2025-09-16: Initial creation of Kayson’s Feats & Actions Codex.

---

# 1.0 Overview

This codex defines all non-spell options for Kayson Merr.

Actions are flagged with combat_relevance: true to ensure Franz surfaces them during encounters.

---

# 2.0 Racial Traits (Half-Elf)

### Fey Ancestry

- Action Name: Fey Ancestry

- Type: Passive

- Brief Description: Resistance to charm and immunity to magical sleep.

- Trigger: When targeted by charm/sleep effects.

- Save Required: Yes (advantage on saves).

- combat_relevance: true

### Darkvision

- Action Name: Darkvision

- Type: Passive

- Brief Description: See in darkness up to 60 ft.

- Trigger: While in dim light or darkness.

- combat_relevance: situational

### Skill Versatility

- Action Name: Skill Versatility

- Type: Passive

- Brief Description: Two additional skill proficiencies.

- Trigger: Character creation.

- combat_relevance: situational

---

# 3.0 Artificer Class Features

### Infuse Item

- Action Name: Infuse Item

- Type: Action (downtime)

- Brief Description: Imbue mundane item with magical infusion.

- Range: Touch

- Duration: Until replaced or dispelled.

- combat_relevance: situational

### Flash of Genius

- Action Name: Flash of Genius

- Type: Reaction

- Brief Description: Add INT modifier to save/check of ally within 30 ft.

- Trigger: Ally makes a saving throw or ability check.

- combat_relevance: true

### Magical Tinkering

- Action Name: Magical Tinkering

- Type: Action

- Brief Description: Imbue tiny object with magical property (light, sound, image, message).

- combat_relevance: situational

---

# 4.0 Alchemist Subclass Features

### Experimental Elixir

- Action Name: Experimental Elixir

- Type: Bonus Action (crafting)

- Brief Description: Create elixir with random or chosen beneficial effect.

- Trigger: During long rest or spend slot.

- combat_relevance: true

- Notes: Possible effects — Healing, Swiftness, Resilience, Boldness, Flight, Transformation.

### Alchemical Savant

- Action Name: Alchemical Savant

- Type: Passive

- Brief Description: Bonus to healing/damage rolls using alchemist’s supplies.

- Trigger: Add INT modifier once per roll.

- combat_relevance: true

### Restorative Reagents

- Action Name: Restorative Reagents

- Type: Action

- Brief Description: Remove conditions when administering potions/elixirs.

- Condition Inflicted: Removes blinded, deafened, paralyzed, poisoned (scales).

- combat_relevance: true

---

# 5.0 Relevant Feat Options

- Warcaster (maintain concentration, cast on reaction)

- Resilient (CON or INT)

- Tough (bonus HP)

- Healer (improved healing with healer’s kit)

- Lucky (rerolls)

- Observant (boosts INT + passive Perception/Investigation)

- Skilled (extra proficiencies)

- Keen Mind (perfect recall, INT boost)

- Magic Initiate (Wizard or Cleric spell access)

- Fey Touched / Shadow Touched (bonus spells + ability bump)