Keyo Feat Actions

---

title: Keyo — Feats & Actions

type: player_options

category: feats_and_class_features

version: Hellenara Core

last_updated: 2025-09-16

created_by: matt866123

maintained_by: matt866123

core_nodes:

- player_character

- feats

- racial_traits

- class_features

- subclass_features

- combat_relevance

crosslinks:

- Encounter Codex

- Quest Codex

tags:

- feats

- druid

- kalashtar

- circle_of_dreams

- combat

summary: |

This file encodes all possible racial traits, class features, subclass abilities,

and relevant feats for Keyo, a Kalashtar Druid of the Circle of Dreams.

Spellcasting is excluded except when granted via feat.

updates:

- 2025-09-16: Initial creation of Keyo’s Feats & Actions Codex.

---

# 1.0 Overview

This codex defines all non-spell options for Keyo.

Actions are flagged with combat_relevance: true to ensure Franz surfaces them during encounters.

---

# 2.0 Racial Traits (Kalashtar)

### Dual Mind

- Action Name: Dual Mind

- Type: Passive

- Brief Description: Advantage on all WIS saving throws.

- Trigger: When making WIS saves.

- combat_relevance: true

### Mental Discipline

- Action Name: Mental Discipline

- Type: Passive

- Brief Description: Resistance to psychic damage.

- Trigger: When taking psychic damage.

- Damage Formula: Incoming psychic ÷ 2.

- combat_relevance: true

### Mind Link

- Action Name: Mind Link

- Type: Action

- Brief Description: Establish telepathic communication with one creature.

- Trigger: Activated by player.

- Save Required: Yes (CHA save if unwilling).

- Range: 60 ft.

- Duration: Minutes = level.

- combat_relevance: situational

---

# 3.0 Druid Class Features

### Wild Shape

- Action Name: Wild Shape

- Type: Action

- Brief Description: Transform into beast form.

- Trigger: Activated by player.

- Damage Formula: As per beast statistics.

- Duration: Hours (scales with level).

- combat_relevance: true

### Wild Companion (Optional Tasha’s Feature)

- Action Name: Wild Companion

- Type: Action

- Brief Description: Summon fey spirit as familiar using Wild Shape use.

- Duration: Until dismissed.

- combat_relevance: situational

---

# 4.0 Circle of Dreams Features

### Balm of the Summer Court

- Action Name: Balm of the Summer Court

- Type: Bonus Action

- Brief Description: Spend fey energy to heal and grant temp HP.

- Damage Formula: Heal 1d6 per die spent + temp HP equal to spent dice.

- Range: 120 ft.

- combat_relevance: true

### Hearth of Moonlight and Shadow

- Action Name: Hearth of Moonlight and Shadow

- Type: Ritual / Passive

- Brief Description: Creates protective aura during rests.

- Range: 30 ft. aura.

- Duration: Rest duration.

- combat_relevance: situational

### Hidden Paths

- Action Name: Hidden Paths

- Type: Bonus Action / Reaction

- Brief Description: Teleport self or ally.

- Range: 30 ft. self, 60 ft. ally.

- combat_relevance: true

### Walker in Dreams

- Action Name: Walker in Dreams

- Type: Ritual Action

- Brief Description: Use dreamwalk for visions or planar travel.

- Trigger: After long rest.

- Duration: 1 hour.

- combat_relevance: situational

---

# 5.0 Relevant Feat Options

- Warcaster (better concentration, spellcasting reactions)

- Resilient (WIS or CON)

- Observant (insight + perception bonus)

- Fey Touched / Shadow Touched (extra spells + ability bump)

- Lucky (reroll dice)

- Healer (synergy with Balm of the Summer Court)

- Tough (bonus HP)

- Skilled (extra proficiencies)

- Telepathic (extends racial telepathy)