Keyo Feat Actions
---
title: Keyo — Feats & Actions
type: player_options
category: feats_and_class_features
version: Hellenara Core
last_updated: 2025-09-16
created_by: matt866123
maintained_by: matt866123
core_nodes:
- player_character
- feats
- racial_traits
- class_features
- subclass_features
- combat_relevance
crosslinks:
- Encounter Codex
- Quest Codex
tags:
- feats
- druid
- kalashtar
- circle_of_dreams
- combat
summary: |
This file encodes all possible racial traits, class features, subclass abilities,
and relevant feats for Keyo, a Kalashtar Druid of the Circle of Dreams.
Spellcasting is excluded except when granted via feat.
updates:
- 2025-09-16: Initial creation of Keyo’s Feats & Actions Codex.
---
# 1.0 Overview
This codex defines all non-spell options for Keyo.
Actions are flagged with combat_relevance: true to ensure Franz surfaces them during encounters.
---
# 2.0 Racial Traits (Kalashtar)
### Dual Mind
- Action Name: Dual Mind
- Type: Passive
- Brief Description: Advantage on all WIS saving throws.
- Trigger: When making WIS saves.
- combat_relevance: true
### Mental Discipline
- Action Name: Mental Discipline
- Type: Passive
- Brief Description: Resistance to psychic damage.
- Trigger: When taking psychic damage.
- Damage Formula: Incoming psychic ÷ 2.
- combat_relevance: true
### Mind Link
- Action Name: Mind Link
- Type: Action
- Brief Description: Establish telepathic communication with one creature.
- Trigger: Activated by player.
- Save Required: Yes (CHA save if unwilling).
- Range: 60 ft.
- Duration: Minutes = level.
- combat_relevance: situational
---
# 3.0 Druid Class Features
### Wild Shape
- Action Name: Wild Shape
- Type: Action
- Brief Description: Transform into beast form.
- Trigger: Activated by player.
- Damage Formula: As per beast statistics.
- Duration: Hours (scales with level).
- combat_relevance: true
### Wild Companion (Optional Tasha’s Feature)
- Action Name: Wild Companion
- Type: Action
- Brief Description: Summon fey spirit as familiar using Wild Shape use.
- Duration: Until dismissed.
- combat_relevance: situational
---
# 4.0 Circle of Dreams Features
### Balm of the Summer Court
- Action Name: Balm of the Summer Court
- Type: Bonus Action
- Brief Description: Spend fey energy to heal and grant temp HP.
- Damage Formula: Heal 1d6 per die spent + temp HP equal to spent dice.
- Range: 120 ft.
- combat_relevance: true
### Hearth of Moonlight and Shadow
- Action Name: Hearth of Moonlight and Shadow
- Type: Ritual / Passive
- Brief Description: Creates protective aura during rests.
- Range: 30 ft. aura.
- Duration: Rest duration.
- combat_relevance: situational
### Hidden Paths
- Action Name: Hidden Paths
- Type: Bonus Action / Reaction
- Brief Description: Teleport self or ally.
- Range: 30 ft. self, 60 ft. ally.
- combat_relevance: true
### Walker in Dreams
- Action Name: Walker in Dreams
- Type: Ritual Action
- Brief Description: Use dreamwalk for visions or planar travel.
- Trigger: After long rest.
- Duration: 1 hour.
- combat_relevance: situational
---
# 5.0 Relevant Feat Options
- Warcaster (better concentration, spellcasting reactions)
- Resilient (WIS or CON)
- Observant (insight + perception bonus)
- Fey Touched / Shadow Touched (extra spells + ability bump)
- Lucky (reroll dice)
- Healer (synergy with Balm of the Summer Court)
- Tough (bonus HP)
- Skilled (extra proficiencies)
- Telepathic (extends racial telepathy)