The Celestial Conclave — Throne of the High Gods
Plane Lore:
Pantheon: Multiversal (Only supreme deities)
Realm Type: Outer Divine Plane | Cosmic Nexus | Diplomatic & Reality-Weaving Plane
Presiding Powers: Zeus, Hades, Poseidon (Hellenara) + Odin (Norse), Ra (Egyptian), Tian-Di (Celestial)
Cosmic Placement: Inaccessible to mortals, this realm is suspended outside the Great Cycle — visible only in divine omens or moments of mythic convergence.
Overview
The Celestial Conclave is not a place, but a cosmic axis — a sanctum where only the highest gods may gather, parley, decree, or bind the fates of worlds. Formed at the convergence point of all divine reality-streams, it is where storm meets sun, judgment meets war, prophecy meets death.
It is here that the laws of reality are debated.
It is here that pacts of planar balance are etched into starlight.
And it is here — if ever — the gods might war beyond mortal sight.
The Conclave has no “leader.” Its presiders are those whose names shape pantheons — the three Hellenaran brothers (Zeus, Hades, Poseidon), alongside Odin the All-Father, Ra the Solar Architect, and Tian-Di, the Celestial Emperor. Others may be invited, but only if unanimous consent is given.
Realm Description
The Conclave manifests as a ringed arena of floating thrones, each carved from myth-stone and celestial metal.
Below the thrones spins a Sphere of Echoes — an orb showing real-time ripples from across the multiverse.
A Timewell marks the center — a suspended hourglass of infinite grains. When a god speaks, the Timewell slows.
The outer rim is ringed by Sentinels of Accord — towering statues that animate only if divine blood is spilled.
No one walks to the Conclave.
No one flies.
You are summoned, or you do not come.
Rules of the Realm
No Deceit — All statements within the Conclave are cosmically bound to truth.
No Force — No divine may strike another here; those who do are unmade by the Sentinels.
Equal Voice — Every presiding god has one voice, one vote, one name.
The Circle Must Be Whole — No major decree may pass unless every throne is filled.
Key Features
The Throne-Circle: Thrones shift subtly in size depending on the cosmic weight of their occupant. A god in decline sees their seat dim.
The Concord Flame: A blue fire burning at the center, said to ignite only when divine will aligns.
The Book of Beginnings: A cosmic ledger that writes itself with every ruling made. Its first line is blank.
The Empty Throne: One seat remains ever unclaimed — awaiting a god who has yet to be born.
Narrative Hooks
Worldbreaking Omen: A player receives a vision from the Sphere of Echoes — a decree is coming that will alter Hellenara.
The Conclave Splinters: A divine war may erupt if consensus cannot be reached. Mortal realms will feel the backlash.
The Empty Throne Stirred: Prophecy stirs — perhaps a new deity, demigod, or ascendant mortal is nearing apotheosis.
Trial of the Herald: A mortal champion may be called to speak on behalf of a god — the first time in recorded myth.
Bleed into Hellenara
Comets and eclipses signal that the Conclave has convened.
Oracles hear fractured echoes of divine argument.
Some temples house broken shards of a Conclave vision — too powerful for mortal minds.
Quotes from the Realm
“Speak once, and all shall listen. Speak twice, and all must answer.”
— Concord Flame inscription
“A god’s silence in the Conclave speaks louder than a mortal’s warcry.”
— Oracle of Myrrdin
“When the Empty Throne burns, the Age of Witness ends.”
— Fragment from the Book of Beginnings
F&F Tags:
Plane, Divine Council, Mythic Nexus, God Politics, Multiverse Expansion, Zeus, Odin, Ra, Tian-Di, Conclave, Pantheon Interactions, Campaign Catalyst