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  1. HYPERBOREA (orig by C. A. Smith) [R18+]
  2. Lore

Priest Subclass Abilities by Deity

Devotees of singular faith are known to develop supplementary sorcerous abilities. Like spells, these powers are acquired via spiritual revelation, otherworldly favour, or the piecing together of abstract theologies; however, these abilities are particular to the deity the priest venerates, as noted below. A breach of faith or alignment may result in the loss of these abilities, as best adjudicated by the referee. Priests of singular faith oft are regarded as zealots; even practitioners of similar beliefs may shun them as witless eccentrics. In sooth, true clerics deem them weak and pathetic, and some deities appear to concur: Krimmr, Ullr, and Ymir suffer not the inane prattling of these armless weaklings who are unprepared to split an enemy’s skull with a good sword; hence no clandestine secrets may be unravelled from the sole worship of these deities.

@PRIEST (Cleric)Abilities by Deity Deity Name / Priest Alignment Priest Abilities

Apollo/ Lawful (Good or Evil) 1st Level: May select one additional weapon skill with bow of choice (self or composite). 12th Level: All arrows launched in sunlight ignite as flame arrows.

Artemis/ Lawful (Good or Evil) 1st Level: Track as barbarian (outdoors only). 12th Level: Once per day can conjure 4 blink dogs (if Good) or 2 hell hounds (if Evil), as summon animal I.

Aurorus/ Chaotic (Good or Evil) 1st Level: Once per day can cast +færie fire. 12th Level: Once per day can conjure four small meteors (outdoors only) as fire seed missiles.

Azathoth/ Chaotic (Good or Evil) 1st Level: Most priests of Azathoth are insane; +2 saving throw bonus versus mind-affecting sorcery. 12th Level: Once per day can cast +shockwave.

Boreas/ Chaotic (Good or Evil) 1st Level: Once per day can cast Wall of vapours. 12th Level: Once per day can cast @+Control Winds.

Helios/ Neutral 1st Level: Once per day can cast influence normal fire. 12th Level: Once per day can surround himself with a red coronal field, as +Lesser globe of invulnerability.

Kraken/ Chaotic (Good or Evil) 1st Level: Once per day can cast +mirror image (one image only). 12th Level: Once per day can conjure 12 mauve, squid-like appendages that act as @+Black Tentacles-.

Kthulhu/ Chaotic (Good or Evil) 1st Level: Once per day can cast +sleep on a single target. 12th Level: Once per day can cast @+Confusion.

Lunaqqua/ Neutral 1st Level: Once per day can cast +reflexion. 12th Level: Once per day can cast +moonlight.

Mordezzan/ Neutral 1st Level: Once per day can cast @+Animate Carrion I. 12th Level: Once per day can cast @+Animate Dead II(ghoul only).

Raven/ Neutral 1st Level: Once per day can cast @disguise self. 12th Level: Once per day can shapechange as druid to form of raven.

Rel/ Neutral 1st Level: Once per day can cast +dash (self only). 12th Level: Once per day can cast +fly (self only).

Thaumagorga/ Evil (Lawful or Chaotic) 1st Level: Once per day can cast +sorcerous armour (self only). 12th Level: Once per day can cast +beckon (reverse of dismissal).

Tlakk-Nakka/ Neutral 1st Level: Once per day can cast +spider climb. 12th Level: May manufacture poison as an assassin.

Xathoqqua/ Chaotic (Good or Evil) 1st Level: Once per day can cast +hypnotism. 12th Level: Once per day can either cast summon bat swarm or summon 1 giant bat (as +summon monster II).

Yig/ Lawful (Good or Evil) 1st Level: Once per day can cast @+Befriend Animals (reptiles only). 12th Level: Once per day can take form of giant spitting cobra, as transform to asp (with same risk).

Yikkorth/ Neutral 1st Level: Once per day can cast +freezing hands. 12th Level: Once per day can cast +summon ice dæmon.

Yoon’Deh/ Neutral 1st Level: Once per day can cast +pass without trace (self only). 12th Level: Once per day (outdoors only) can conjure 1 giant elk (white stag) of maximum hp, as +summon animal I.

Ythaqqa/ Neutral 1st Level: Once per day can cast @+Chill Touch. 12th Level: Once per day can cast +ice storm (sleet).

Yug/ Chaotic (Good or Evil) 1st Level: Once per day can cast @+Continuous Darkness. 12th Level: Once per day can conjure a quasi-real shoggoth, as @spawn shadow monsters.