Travel Agents from all over the sent folks to go to the @The Fortress of the Feather to visit for a vacation. When they arrive at either @Fortress of the Feather Airship Docks or @The Fortress of the Feather they will find a booth that has "Travel agent" on the booth. Once they are greeted they are taken on a "tour" of the @The Fortress of the Feather which leads them to @Room 0 is the general holding room where they are locked in cages to be processed.
The ticket holder would not be told about the fine print.
The city is filled with merchant stalls all over, there are several places to conduct business and trade. The shops are all focused around the primary slave trade and goods supplying it. They buy metals and crystals mostly. Also selling and trading the crystals of laughing energy. Shops are all around selling in slave items, collars, handcuffs, cages, clothing and the works can be found there.
Guards are seen walking around enforcing the laws. They are always of the @The Tickle Feeders faction.
The center of town is the slave processing center called @The Central Feather
Trade is to be fair and reasonable. Theft is not permitted.
Anyone with a brand and no Manumission papers will be taken to the @The Central Feather for holding and sale
Anyone who refuses a @Tickle Goblinrequest to tickle them will be taken to @Room 0 is the general holding room
All slaves are to be barefoot, @Sandals of Slavery , or iron sandals on the streets
Any public fights or intoxication mean they are taken to @Room 0 is the general holding room
Anyone barefoot or wearing sandals will be checked for a brands