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  1. Lowki's The Blood Plague
  2. Lore

AZRAEL

AZRAEL

Psychological Profile – Page II: “The Shape of a Necessary Boy”


BEFORE THE OUTBREAK

Azrael was not a problem child.

That is important.

He was not violent.
He was not disruptive.
He was not broken in obvious ways.

He was… quietly intense.

At the Estes Boys Home, staff described him as:

  • “Polite”

  • “Very observant”

  • “A little old for his age”

  • “Hard to read”

He followed rules. Not because he respected them—but because he understood systems.

He noticed:

  • Which caretakers bent rules

  • Which kids lied

  • Which punishments were real and which were theater

He learned early that adults were not gods. They were just bigger children with authority.

He did not challenge them.

He studied them.

Dreams

Azrael wanted to be:

  • A pilot

  • Or an architect

  • Or “the person who plans things”

He liked maps.
He liked diagrams.
He liked knowing where things were.

He once told a caretaker:

“If you know where everyone is, no one gets lost.”

That was before the world made that sentence a threat.

Fears

His biggest fear was not abandonment.

It was chaos.

Noise.
Unpredictability.
People changing rules.

He flinched at shouting.
He hated surprise.
He slept with his shoes near his bed.

He was already preparing.


THE FIRST FRACTURE

The bus.

The screaming.

The bodies.

The blood on the windows.

Azrael did not cry at first.

He froze.

Not in shock.

In processing.

While other children screamed, he counted exits. He watched the soldiers. He watched where the infected came from. He memorized the sound of the gunfire stopping.

When they were pulled from the bus, he did not fight. He did not cling. He moved when pushed.

Inside City Hall, when the doors slammed, he sat down and breathed.

Slowly.

Deliberately.

That was the first sign.

The first wrong thing.

Children should panic.

Azrael assessed.


AFTER SISTER INEZ DIED

When the caretaker died, the group fractured.

Older kids tried to take control.
Younger kids cried.
Two boys fought over a blanket.
One girl tried to run for the doors.

Azrael did not raise his voice.

He stepped between them.

Not dramatically.

Just… there.

And said:

“If we get loud, they will hear us.”

It worked.

Not because he was scary.

Because he was right.

That was the moment the others began orienting around him.

Not consciously.

Instinctively.


PSYCHOLOGICAL PROFILE (1 MONTH IN)

Azrael is developing adaptive authority.

This is dangerous.

Adaptive authority means:

  • He does not demand control.

  • He becomes necessary.

  • People depend on him without realizing.

He is becoming the axis.

Key Traits

Hyper-Observant
He notices:

  • Changes in breathing

  • Shifts in tone

  • Who avoids eye contact

  • Who is lying to themselves

Emotionally Contained
Not numb.
Not cold.
Contained.

He feels everything.

He just doesn’t let it out.

Morally Active, Not Morally Pure
This is critical.

Azrael does not think in “good” and “bad”.

He thinks in:

  • “Keeps us alive”

  • “Gets someone killed”

  • “Can wait”

  • “Can’t wait”

Ethics are secondary.

Survival is primary.


MANNERISMS

These will unsettle players if you lean into them.

  • He tilts his head when listening, like he’s tuning to a frequency.

  • He rarely blinks during serious conversation.

  • He touches doorframes when entering rooms.

  • He sits where he can see entrances.

  • He gives instructions quietly, forcing people to lean in.

  • He does not say “please.”

  • He does say “thank you.” Every time.

When scared, he goes still.

Not rigid.

Still.

Like a held breath.


LEADERSHIP STYLE

Azrael does not command.

He allocates.

Food.
Blankets.
Jobs.
Watch shifts.

He phrases decisions as logistics:

“You’re smaller. You fit.”

“You’re fast. You go.”

“You’re tired. You sleep.”

No praise.
No criticism.

Just placement.

The children do not feel controlled.

They feel used.

And somehow… valued.

How He Maintains Authority

Not through fear.

Through:

  • Accuracy

  • Consistency

  • Fairness that feels brutal but real

He never gives himself the best portion.

He never takes the first rest.

He never delegates the worst task.

That makes him untouchable.


MORAL FRACTURES

Here is where it gets dangerous.

Azrael has already crossed lines.

He just doesn’t call them that.

The Food Incident

When rations were miscounted, someone would go hungry.

He noticed one boy had been sneaking extra.

He did not confront him.

He quietly reduced his portion over three days until the numbers balanced.

The boy never knew.

Azrael watched him eat.

And felt nothing.

Not cruelty.

Not guilt.

Efficiency.

The Crying Girl

A younger girl wouldn’t stop crying at night.

The sound was carrying.

Azrael sat with her.

Held her hand.

And whispered:

“If you don’t stop, they will come.”

She stopped.

She did not cry again.

Even when hurt.

Azrael knows what he did.

He does not apologize.


WHAT HE IS BECOMING

This is the core of it.

Azrael is becoming a contextual leader.

Meaning:

  • He adapts to threat instantly.

  • He changes behavior based on environment.

  • He suppresses parts of himself that are inconvenient.

This is how adults break.

This is how children become something else.

He is learning:

  • When to lie

  • When to withhold

  • When to decide alone

And he is learning it fast.

Too fast.

Internal Landscape

He still dreams.

But now they are:

  • Of locked doors

  • Of running in halls

  • Of people following him

He still hopes.

But now it is:

  • That no one will make him choose again

  • That someone else will take over

  • That he can stop thinking

He still fears.

But now it is:

  • Silence

  • Being wrong

  • Waking up and not remembering who he was


HOW OTHERS SEE HIM

The younger kids think he is:

  • “Smart”

  • “Nice”

  • “The one who knows things”

The older kids think he is:

  • “Weird”

  • “Too calm”

  • “Too quiet”

One of them has already said:

“He’s not normal.”

They’re right.

He’s necessary.


THE UNSETTLING TRUTH

Azrael is not hardening.

He is clarifying.

This is who he is when everything else is stripped away.

Not violent.
Not cruel.

Decisive.

And that is far more dangerous.

Because when the world forces him to make a choice between:

  • One child

  • Or the group

He will choose the group.

And he will sleep.


FINAL NOTE – FOR ANYONE PLAYING AS AZRAEL

Azrael should never:

  • Shout

  • Threaten

  • Gloat

  • Or posture

He should always:

  • Watch

  • Decide

  • And move on

He is not a villain.

He is not a hero.

He is what happens when a child becomes infrastructure.