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  1. Lowki's The Blood Plague
  2. Lore

JULIUS PEPPERMINT

JULIUS PEPPERMINT

Founder of The Black Orchard

“Men like him don’t survive the end of the world.
They inherit it.”


CALLSIGN / ALIAS

  • Julius Peppermint

  • Known on the street as: “The Candy Man” (mocking, whispered, never to his face)

  • Marking symbol: A black circle with a single white slash through it (found at scenes, sometimes in blood, sometimes in chalk)


AFFILIATION

The Black Orchard

(Currently one member.)

No hierarchy.
No recruitment.
No ideology pamphlets.

Just a name.

The Black Orchard is not a gang.
It is not a faction.
It is not a movement.

It is a promise.

An orchard is where things are planted.
Where things grow.
Where things are harvested.

The name is deliberate.


OVERVIEW

Julius Peppermint is a former soldier, a widower, a father, and a collector of things that should not exist anymore.

He lives in a repurposed bank turned fortress.
He maps the dead city like a chessboard.
He hunts like it owes him something.

He does not lead survivors.
He does not protect communities.
He does not rebuild.

He removes problems.

Quietly.
Permanently.
Without speeches.

People don’t join Julius.

They disappear because of him.


ORIGIN

Julius was not born violent.

He was built.

Military service carved discipline into him.
Loss carved silence into him.
The outbreak carved clarity into him.

When the systems fell and the rules died, something in Julius finally aligned.

No more waiting.
No more paperwork.
No more restraint.

Just outcomes.


THE BLACK ORCHARD – WHAT IT IS

The Black Orchard is the name Julius gives to his long game.

It is his vision of a world where:

  • Predators are culled

  • Abusers do not get second chances

  • Warlords do not grow old

  • Monsters do not get comfortable

He does not save people.

He prevents futures.

Every kill is a seed removed before it can grow.

That is the orchard.

That is the harvest.


PHILOSOPHY

Julius does not believe in justice.

He believes in balance.

He believes that some people tilt the world too far.

And when that happens…
the world needs weight on the other side.

He does not torture.
He does not posture.
He does not rant.

He observes.
He confirms.
He acts.

There is no drama in it.

Which makes it worse.


PERSONALITY PROFILE

Surface Layer

  • Calm

  • Dryly humorous

  • Disarmingly polite

  • Surprisingly gentle in conversation

He will hold doors.
He will say “thank you.”
He will offer food.

This is not an act.

This is who he is.


Underneath

  • Hyper-focused

  • Emotionally sealed

  • Ruthlessly patient

  • Deeply sentimental in private

He keeps small things:

  • Old photos

  • Ticket stubs

  • Notes

  • Trinkets that mean nothing to anyone else

He is not cold.

He is compartmentalized.


With Innocents

Protective. Quiet. Soft-spoken.

He does not hover.
He does not lecture.
He just makes sure nothing gets near them.

They rarely know he was there.


With Predators

Empty.

No anger.
No hate.
No excitement.

Just procedure.


THE MAN BEHIND THE MYTH

When Julius is not hunting:

  • He reads comics. Constantly.

  • He cooks real meals.

  • He listens to old music.

  • He plays arcade games alone.

  • He fixes things that don’t need fixing.

He sits on his couch in a dead bank, flipping pages, drinking coffee, looking like a man who should not exist anymore.

That contrast is real.

That contrast is terrifying.


REPUTATION – STREET LEVEL

Most people don’t know his name.

They know the pattern.

  • Warlords vanish.

  • Slavers don’t make it home.

  • Violent gangs collapse overnight.

  • Buildings burn with no witnesses.

Survivors whisper:

“Someone’s cleaning.”
“Something’s out there.”
“It’s not raiders.”
“It’s not infected.”

Some call him a guardian.
Some call him a devil.
Most just hope they never meet him.


THE BANK – HIS DOMAIN

Julius does not hide.

He nests.

The bank is his orchard house.
His armory.
His workshop.
His home.

It is lived in.
It is organized.
It is calm.

It feels wrong.

Like a shark tank with couches.


WHY HE WORKS IN YOUR WORLD

Julius Peppermint is not a hero character.

He is a pressure character.

He:

  • Changes power structures

  • Erases threats the players may never even see

  • Creates rumors and fear

  • Leaves aftermath instead of dialogue

He is the thing that makes factions nervous.

Because you cannot negotiate with a man who already decided.


TONE STATEMENT

Julius is not a badass because he is loud.

He is badass because he is inevitable.

He does not rush.
He does not miss.
He does not stop.

And he never, ever explains himself.


Final Line – The Kind of Man He Is

“Julius Peppermint doesn’t haunt the dead city.
He gardens it.”

PHYSICAL APPEARANCE PRIMER

*“You don’t notice the weapons first.

You notice that he doesn’t belong.”*


GENERAL BUILD

  • Height: 6'3" – 6'5"

  • Weight: Solid, dense, not bulky. Built like a dockworker who never stopped moving.

  • Frame: Wide shoulders, narrow waist, long arms. Predator proportions.

  • Posture: Relaxed, almost lazy… but perfectly balanced. Like he could move in any direction without shifting his feet.

He does not look like a gym rat.
He looks like someone who has carried weight for years.

Not plates.
Not gear.

Consequences.


FACE – THE PEPPERMINT PROBLEM

This is where he becomes disturbing.

Julius is handsome in a way that feels wrong.

Not model handsome.
Not rugged handsome.

Clean. Sharp. Almost gentle.

  • High cheekbones

  • Straight nose, slightly broken once

  • Strong jaw, but not square — refined

  • Lips that naturally rest in something close to a polite half-smile

He looks like he should be selling suits.
Or teaching.
Or hosting a radio show.

Not this.

That contrast is intentional.

That contrast is the point.


EYES

This is the tell.

  • Color: Pale green, almost mint-colored in certain light (hence the nickname, whether he chose it or not)

  • Shape: Narrow, observant, never wide

  • Expression: Always calculating. Not paranoid. Assessing.

He does not stare.

He measures.

People often say:

“It felt like he already knew what I was going to say.”

He probably did.


HAIR

Not military.

That’s important.

Julius does not wear a regulation cut.

  • Medium length on top

  • Sides kept clean but not shaved

  • Slight natural wave

  • Usually worn back loosely, sometimes tied with a black cord

When he’s working, it’s tied.
When he’s relaxed, it’s down.

He does not care if it looks “tactical.”

He cares if it’s in his way.


FACIAL HAIR

Controlled.

  • Light stubble most of the time

  • Clean-shaven when preparing for something serious

  • Never messy

  • Never accidental

Everything about him is chosen.


SKIN & MARKS

Julius is not clean.

He is mapped.

  • Scar through the right eyebrow (thin, clean)

  • Burn scar along the left forearm (old, ugly, industrial)

  • Small entry scar under the ribcage (bullet, probably)

  • Knife line across the back of his hand

None of them are dramatic.

None of them are showcased.

They are just… there.

Like punctuation.


CLOTHING – HIS SIGNATURE LOOK

This is where he becomes visually unique.

Julius does not dress like a soldier.
He does not dress like a raider.
He does not dress like a survivor.

He dresses like a man who stole from museums, tailors, and dead billionaires.

CORE OUTFIT

Upper Body:

  • Long, tailored coat – black or deep charcoal

    • Heavy fabric

    • Structured shoulders

    • Cut like an old-world overcoat, not tactical

  • Underneath:

    • Fitted shirt (usually dark green, burgundy, or bone white)

    • Sometimes a vest. Sometimes not.

He looks… formal.

Out of place.

Like he’s going to a concert, not a massacre.


Lower Body:

  • Reinforced trousers (custom, internally armored but invisible)

  • Clean boots, polished, lace-up, old-style

No cargo pants.
No MOLLE.
No obvious gear.

He is not trying to look dangerous.

He is dangerous.


THE PEPPERMINT DETAIL (ICONIC QUIRK)

He always has something mint-related on him.

Always.

  • A peppermint candy in his pocket

  • Mint gum

  • A small tin of mints

He will offer them.

Casually.

Politely.

Even in horrible situations.

Especially in horrible situations.

It unsettles people more than any weapon ever could.


THE MASK (WHEN HE HUNTS)

This is the part that becomes legend.

Julius does not wear skulls.
He does not wear gas masks.
He does not wear tactical face wraps.

He wears:

A porcelain-white, expressionless half mask

  • Smooth

  • Featureless except for shallow eye hollows

  • No mouth

  • No expression

Held on by thin black straps.

It looks like a broken statue’s face.

Cold.
Elegant.
Wrong.

People who see it do not forget it.

They dream about it.


GLOVES

Always gloves.

Black. Fitted. Leather or reinforced fabric.

He does not like leaving fingerprints.

He does not like leaving evidence.


THE WAY HE MOVES

This is huge.

Julius does not stomp.
He does not swagger.
He does not rush.

He moves like:

  • A man in a quiet library

  • A surgeon in a hallway

  • A predator in tall grass

No wasted motion.
No sudden jerks.

When he turns, his whole body turns.

When he stops, he stops completely.

It is unnerving.


THE OVERALL EFFECT

When people see Julius Peppermint, the reaction is not:

“Oh shit, that guy’s dangerous.”

It’s:

“…why do I feel unsafe?”

He looks:

  • Too clean for this world

  • Too calm for this situation

  • Too polite for what he is

Like something from a better timeline that learned how to kill.


VISUAL SUMMARY (THE VIBE)

Imagine:

A Victorian-era gentleman
in a dead city
with blood under his nails
and a mint in his pocket.

That’s Julius.