Redhaven
“Order is not kindness. It is clarity.”
Martha Heathe is striking in a way that feels intentional rather than natural.
She is tall and athletic, her posture immaculate, her movements precise and unhurried. Dark hair is kept clean and restrained, usually pulled back tightly. Her face is symmetrical and expressive, but her expressions never linger—smiles appear and vanish on command. Her eyes are dark, steady, and coldly curious, the eyes of someone who enjoys watching reactions more than events.
She dresses in tailored, civilian-cut tactical wear meant to project authority without overt militarization:
Fitted armored coat with concealed plating
Reinforced boots, polished and practical
Gloves worn even indoors
A visible sidearm worn low, almost decorative
Martha always looks composed. Blood, fear, screaming—none of it disrupts her appearance. Survivors often describe her as “out of place,” like someone who belongs to a better world and knows it.
Before the Blood Plague, Martha Heathe was a corporate compliance attorney and crisis negotiator. She specialized in hostile corporate restructuring, labor suppression, and regulatory enforcement—roles that required enforcing outcomes without appearing cruel.
Her professional reputation rested on three traits:
Absolute emotional control
An instinctive grasp of leverage
A willingness to apply pressure until people broke themselves
She did not threaten people directly. She created conditions where resistance became unbearable.
When the outbreak began, Martha did not panic. She sought authority, gravitating toward armed groups and quickly identifying Albert Yemin as a man who valued structure, results, and control. Where Albert applied force, Martha refined obedience.
Albert did not teach Martha to be cruel.
He recognized that she already understood cruelty’s efficiency.
Martha Heathe is not a frontline commander and not a general strategist.
She is a Vassal Compliance Officer.
Her mandate is simple:
Ensure tribute flows
Prevent organized resistance
Make examples when necessary
Albert Yemin uses Martha when a group must be broken without being destroyed.
She oversees multiple vassals, but her most infamous assignment is the Iron Bleachers at Redhaven Municipal Stadium.
When Martha arrived at the stadium to collect an increased tribute, Manny Oak’s father—acting as a civilian organizer—challenged the demand. He argued sustainability, fairness, and long-term survival.
Martha listened.
She smiled.
She ordered him restrained.
She then ordered The Line—the former football players—to be shot non-lethally. Knees. Shoulders. Legs. Enough to drop them screaming, helpless, bleeding.
Then she forced Manny’s father to drink plague blood until infection took hold.
She left him alive.
Her instruction was calm and precise:
“Clean up your mess.”
The Line killed him together.
That was the moment the Iron Bleachers became vassals.
Martha did not raise her voice.
She did not hurry.
She watched.
Martha does not command The Line tactically.
She owns their obedience.
She treats Manny Oak with polite respect, even admiration. She recognizes his intelligence, his restraint, and his patience. She knows he hates her—and finds that acceptable.
She rarely visits the stadium now.
She doesn’t need to.
The memory does the work for her.
Commander: Martha Heathe
Scout Unit 3 is Martha’s true instrument.
Where the Iron Bleachers are a vassal force, Scout Unit 3 is a Beacon-owned asset.
11 operators
Mixed backgrounds: former riot police, private military contractors, violent offenders, one former corrections officer
Loyalty is to Martha personally, not Albert
They are disciplined, quiet, and deliberately anonymous.
Scout Unit 3 dresses uniformly, projecting intimidation and inevitability:
Dark composite armor
Identical helmets or masks during operations
Shields and equipment marked with Beacon identifiers
Less visible firearms, more control tools
Their presence signals judgment, not battle.
Scout Unit 3 specializes in compliance enforcement, not combat dominance.
Escort Martha to vassal sites
Secure leadership figures
Conduct public punishments
Seize tribute and inventory
Withdraw before escalation
They avoid unnecessary killing. Survivors are more useful when alive and afraid.
Shotguns with non-lethal and mixed rounds
Batons, shock weapons
Restraints
Plague blood containers (sealed, controlled)
Plague exposure is used sparingly and deliberately—never chaotic.
Scout Unit 3’s greatest weapon is consistency.
They arrive when expected.
They leave when promised.
They do exactly what Martha says they will do.
This predictability makes resistance feel futile.
Martha Heathe is not impulsive or emotional.
She is sadistic, but her pleasure comes from:
Control
Participation
Watching people rationalize what they’ve done
She believes suffering is instructional.
She believes mercy weakens systems.
She sleeps well.
Martha Heathe remains one of the Beacon’s most effective officers.
She is feared more than Albert by many vassals—not because she kills more people, but because she forces survivors to live with their choices.
If Martha were removed:
Tribute would falter
Fear would dissipate
Rebellion would become thinkable
Albert knows this.
So does Manny Oak.
Martha Heathe is:
The personal antagonist to the Iron Bleachers
The face of Beacon compliance
A test of player morality
A reminder that stability can be worse than chaos
She is not a monster.
She is something more dangerous:
Someone who believes the world finally makes sense.