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  1. Lowki's The Blood Plague
  2. Lore

THE UNITED STATES OF AMERICA

THE UNITED STATES OF AMERICA

Month One of the Blood Plague

Temporal Context

It has been thirty-one days since the Blood Plague was confirmed as a national crisis.

The world did not end overnight.
It fractured—fast, unevenly, and violently.

Most cities are still standing. Roads still exist. Radios still work in places. People remember yesterday clearly enough that the loss feels sharp rather than distant.

This is not a post-apocalypse.

This is a collapsed present.


The United States: Current Status

The United States has not dissolved.

It has retreated.

Federal authority formally withdrew during Week Two after multiple failed containment operations, mass casualty events, and internal command breakdowns. The decision was made to consolidate remaining leadership, intelligence, and military strength in the most defensible region available.

That region was Alaska.


The Last Frontier (Alaska)

Alaska was always different.

Distance. Climate. Military footprint. Self-sufficiency.

When the Blood Plague spread through the lower forty-eight, Alaska was still mobilizing rather than evacuating. Infection rates were lower, containment more effective, and terrain lethal to uncontrolled infected.

By Day 19:

  • Remaining federal leadership relocated north

  • NORAD-adjacent installations became command hubs

  • Naval and air assets consolidated

  • Emergency authority was centralized

The government still exists in exile.

It retains:

  • The largest organized military force remaining

  • Strategic intelligence capability

  • Long-range logistics (limited)

  • Air superiority (localized)

What it does not retain is resources.

Fuel, vehicles, medical supplies, experimental tech, and pre-collapse assets were lost, abandoned, or seized during the fall of the lower states.

Now, the government sends reclamation forces.


The USA Faction

Across the country, survivors speak of encounters with soldiers who still carry flags, ranks, and orders.

This is the USA faction.

They are not peacekeepers.
They are not saviors.

They are asset recovery.

If a group is found possessing:

  • Military vehicles

  • Advanced weapons

  • Generators

  • Medical stockpiles

  • Communication arrays

  • Classified tech

They will be contacted.

If cooperation fails, the property is taken anyway.

States do not encounter the USA faction because they are powerful.

They encounter them because they have something the government believes already belongs to it.


The Four Powered Cities

As of Month One, only four cities in the entire United States still maintain partial, continuous electrical power.

Power equals stability.
Stability equals attention.

1. Redhaven (Capital of Redhaven State)

Formerly Denver, now Redhaven by longstanding state designation, the city sits at the edge of the Timberreach Range.

Redhaven is not controlled—but it is close.

It has:

  • The highest concentration of survivor pockets in the state

  • Functional but contested infrastructure

  • Fragmented authority

  • Multiple factions competing for leverage

Power exists due to:

  • Surviving grid segments

  • Aggressive rerouting

  • Substation control

  • Ruthless prioritization

The Beacon does not rule Redhaven.

It dominates it.


2. Jersey City, New Jersey

Maintains limited power through:

  • Port-based generators

  • Corporate enclaves

  • Aggressive militarization

Rumored to be under heavy USA faction observation.


3. Seward, Alaska

A fortified port city serving as:

  • A logistics hub

  • Naval staging area

  • Civilian-military hybrid zone

One of the few places where the federal government openly operates.


4. Wichita Falls, Texas

Power maintained through:

  • Isolated grid infrastructure

  • Fuel stockpiles

  • Ruthless perimeter control

Little is known beyond radio chatter and convoy sightings.


Redhaven State

Redhaven has always been Redhaven.

The state was established long before the outbreak, centered around high-altitude cities, foothill communities, and mountain corridors.

Its capital, Redhaven City, became a magnet for survivors due to:

  • Geography slowing early spread

  • Cold nights suppressing infected activity

  • Access to water, power, and defensible terrain

Within a month, Redhaven became one of the most densely populated survivor zones in the country—not by choice, but by gravity.


Power Dynamics in Redhaven

There is no single authority.

Instead:

  • Survivor enclaves control blocks

  • Vassal groups control infrastructure

  • Criminal-military hybrids enforce order

  • The Beacon exerts pressure without open conquest

The city exists in a state of near-control:

  • Not conquered

  • Not free

  • Not stable

Yet.


Why Redhaven Matters

Redhaven is being watched.

By:

  • The Beacon

  • Regional survivor coalitions

  • USA reclamation units

  • Independent warbands

  • Unknown external actors

It is powered.
It is populated.
It is contested.

If Redhaven falls, it will be taken as proof that cities cannot endure.

If it stabilizes, it becomes a template.


Cultural Reality (Month One)

People still:

  • Believe help might come

  • Remember laws clearly

  • Argue about legitimacy

  • Expect systems to resume

This makes betrayal sharper.
Control more subtle.
Violence more personal.

This world is not about rebuilding yet.

It is about deciding who gets to hold things together.


Campaign Truth

This is not a dead America.

It is an America holding its breath.

The players are not late to the fall.

They are standing inside the moment where the future is still undecided—and every generator, convoy, alliance, and gunshot pushes it one way or another.