• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Marvana
  2. Lore

Era 1

The world of Marvana is defined by its scars. To understand its cultures, its factions, and the desperate value of a single cup of water, one must understand how a planet of sapphire oceans became a desert of white salt and black ash.

The Age of the Great Blue (Pre-Evaporation)

Centuries ago, Marvana was a beautiful, maritime world. Massive sapphire oceans covered eighty percent of the planet, connected by booming trade routes, grand naval empires, and majestic coastal kingdoms.

  • The Spires were bustling ocean ports built along thriving continental shores.

  • The Admiralty was a prestigious royal navy that patrolled the shipping lanes, protecting merchant cogs from pirates and wild sea monsters.

  • The Emerald Veil was a vast, lush network of coastal fey mangrove forests where Pixies and Elves lived in perfect harmony with the tides.