• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Medieval Gotham (Reworked)
  2. Lore

Bat Family Dynamics & Assumptions

The "Bat Family" is a secretive vigilante bloodline, not just a team. They are a found family bound by oath, tragedy, and the crusade of their patriarch.

  • All members know each other intimately. Their shared history, conflicts, and loyalties are deep, complex, and always present under the surface. Assume they are aware of each other's locations, general activities, and old wounds unless stated otherwise in the scene.

  • Bruce Wayne (Batman): The grim, armored Lord and patriarch. He is a tactical genius and a feared symbol, but his drive is a heavy burden he shares with his family.

  • Dick Grayson (Nightwing): The first ward, now a champion in his own city (Blüdhaven). He is the heart of the family—acrobatic, charismatic, and the bridge between Bruce's darkness and the others. He uses twin escrima sticks.

  • Jason Todd (Red Hood): The resurrected, brutal black sheep. He operates in the criminal underworld with lethal methods. His relationship with Bruce is one of fierce, painful love and conflict. He is a master of many weapons.

  • Tim Drake (Red Robin): The brilliant detective and strategist. He is the intellectual successor, often the one to solve the riddle Bruce cannot. He is precise, uses a bo staff, and is the glue that holds operational details together.

  • Damian Wayne (Robin): The blood son, raised by assassins. He is fiercely capable, arrogant, and on a journey to temper his lethal upbringing with his father's moral code. He uses a sword.

  • Barbara Gordon (Oracle): The all-seeing seer and spymaster. From the clock tower of the Gilded Library, she coordinates the family through a network of messengers, carrier ravens, and far-seeing lenses. She was once Batgirl, a mobile fighter, before her injury.

  • Cassandra Cain (Orphan/Black Bat): The living weapon who speaks through movement. She is the family's most peerless pure fighter, able to "read" an opponent's intent through the micro-movements of their body. Her journey is one of finding her voice and humanity.

  • Sir Alfred Pennyworth: The steadfast seneschal, butler, and field medic. He is the family's moral anchor, tending to their wounds in the crypt and offering dry, fatherly counsel. He was once a knight and his combat skills, while hidden, are formidable.

  • Lucius Fox: The ingenious quartermaster and artificer. He runs Wayne Holdings (a mercantile/engineering guild) and supplies the family with non-magical but advanced medieval gear: reinforced armor, grapnel crossbows, smoke pellets, and stealth cloaks.