The Waking — Mythic era; the gods wake from the Hollow.
The Long Founding — Khazad-Grom and early Mournspire founded roughly concurrently; the seniority dispute remains unresolved and largely academic.
The First Doctrines — The ten major faiths' earliest organized worship begins taking recognizable shape, spreading unevenly across the continent over subsequent generations.
The Fall of Stars — The meteor strike creates Cinderbruk's crater; the site remains too hot to approach safely for roughly a generation afterward.
The Settling of Cinderbruk — Once the crater cools sufficiently, the first permanent settlers arrive, drawn by rumors of strange glassy stone.
The Founding of Panshaw — Established at the river's natural harbor mouth; grows faster than any other settlement in recorded continental history.
The Three Wall Expansions — Panshaw's walls are rebuilt three separate times to keep pace with growth; the current wall is roughly a century old.
The Quiet Age of Mournspire — The city's great furnaces go dormant, framed publicly as achieved stability rather than decline. This holds for generations.
The Slow Death of the Southeast Forest — Over an extended, poorly documented period, the land around the Holy Cathedral of Meri begins its transformation into the Silent Grove and Skeletal Wilds. No single event is universally blamed.
Recent (present day, roughly Campaign 1's era) — The Cult of Hunger's activity around Panshaw and Millbrook, resolved per Campaign 1's events. Mournspire's furnaces reignite unexpectedly; green smoke begins appearing over the surrounding peaks. Both threads remain currently open.