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  1. Meridian Lands
  2. Lore

EXPANDED TIMELINE

  • The Waking — Mythic era; the gods wake from the Hollow.

  • The Long Founding — Khazad-Grom and early Mournspire founded roughly concurrently; the seniority dispute remains unresolved and largely academic.

  • The First Doctrines — The ten major faiths' earliest organized worship begins taking recognizable shape, spreading unevenly across the continent over subsequent generations.

  • The Fall of Stars — The meteor strike creates Cinderbruk's crater; the site remains too hot to approach safely for roughly a generation afterward.

  • The Settling of Cinderbruk — Once the crater cools sufficiently, the first permanent settlers arrive, drawn by rumors of strange glassy stone.

  • The Founding of Panshaw — Established at the river's natural harbor mouth; grows faster than any other settlement in recorded continental history.

  • The Three Wall Expansions — Panshaw's walls are rebuilt three separate times to keep pace with growth; the current wall is roughly a century old.

  • The Quiet Age of Mournspire — The city's great furnaces go dormant, framed publicly as achieved stability rather than decline. This holds for generations.

  • The Slow Death of the Southeast Forest — Over an extended, poorly documented period, the land around the Holy Cathedral of Meri begins its transformation into the Silent Grove and Skeletal Wilds. No single event is universally blamed.

  • Recent (present day, roughly Campaign 1's era) — The Cult of Hunger's activity around Panshaw and Millbrook, resolved per Campaign 1's events. Mournspire's furnaces reignite unexpectedly; green smoke begins appearing over the surrounding peaks. Both threads remain currently open.