• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Meridian Lands
  2. Lore

HOLY CATHEDRAL, SILENT GROVE & SKELETAL WILDS

Bonecrows — Pale, unusually silent crows that nest exclusively in dead wood, considered a bad omen anywhere else but simply part of the landscape here. Rootbound Stags — Deer-like creatures whose antlers have grown through and around dead branches over years, moving slowly and mournfully through the Skeletal Wilds; unsettling to look at, harmless in practice. Hollow Hounds (rare sighting) — Skeletal, doglike shapes glimpsed at the treeline, gone before anyone can confirm what they actually saw. Possibly connected to lingering wrongness from Campaign 1's events; possibly nothing at all. Keep genuinely ambiguous in play.