Region: Far northwest, coastal mountains | Patron faith: Korvath (primary), older rites predating the current pantheon | Governance: A hereditary Stone-Council of old mining and smithing families
An ancient mountain fortress-city, cold and imposing, built in ascending tiers up a steep coastal peak. Isolated from the rest of the continent by both distance and terrain — genuinely self-sufficient, mildly insular, and quietly proud of an endurance that predates most of the current pantheon's organized worship.
Among the oldest continuously inhabited settlements in the Meridian Lands, Khazad-Grom's exact founding is lost to the kind of history that gets told rather than recorded. Its relationship with Mournspire is formally cordial — trade agreements, mutual non-interference — and privately uneasy, a tension that's only sharpened since the green smoke began appearing on the mountains between them.
Practical, enduring, resistant to outside influence not out of hostility but simple lack of necessity — Khazad-Grom has rarely needed anything badly enough from the outside world to compromise on how it does things.