• Overview
  • Map
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  • Game Master
  1. Meridian Lands
  2. Lore

MINOR AND FOLK PRACTICES

Beyond the ten major faiths, nearly every settlement in the Meridian Lands maintains small, hyper-local customs that don't rise to the level of organized religion but persist anyway: a specific tree in Millbrook that unmarried villagers tie ribbons to, a superstition in Ironcliff Town about never whistling after dark near the cliff edge, a Glintshore custom of leaving the first catch of any fishing season unsold, given away instead. None of these constitute worship exactly, but a GM should feel free to invent more of them on the fly — they cost nothing mechanically and make individual locations feel distinct without requiring new pantheon entries.