The Everwood is a forested area used for free-hunting first introduced in Monster Hunter 4. Characterized by the massive ruins and architectural elements seen among the environment, this area appears to have been richly inhabited by humans at some point in its history. Now, however, the structures are very ancient and crumbling, with thick overgrowth evident as nature continues to reclaim the area. In its abandoned state, it is home to many wild monsters, such as Yian Garuga, Velocidrome and Basarios. Hunters can use various architectural elements such as ledges and pillars to their advantage during combat with a large monster. Unlike all other areas in the Monster Hunter series, the layout of the Everwood is randomized, with the monsters, items, and terrain changing each time it is entered.
Altaroth, Aptonoth, Bnahabra, Conga, Gargwa, Genprey, Hermitaur, Ioprey, Jaggi, Jaggia, Kelbi, Konchu, Rhenoplos, Slagtoth, Velociprey
Basarios, Ruby Basarios, Brachydios, Chameleos, Congalala, Emerald Congalala, Daimyo Hermitaur, Plum Daimyo Hermitaur, Deviljho, Diablos, Gendrome, Gravios, Black Gravios, Gore Magala, Great Jaggi, Gypceros, Purple Gypceros, Iodrome, Kecha Wacha, Khezu, Red Khezu, Kirin, Oroshi Kirin, Kushala Daora, Najarala, Tidal Najarala, Nerscylla, Shrouded Nerscylla, Rajang, Furious Rajang, Rathalos, Azure Rathalos, Rathian, Pink Rathian, Seltas, Desert Seltas, Seltas Queen, Seregios, Shagaru Magala, Teostra, Tetsucabra, Berserk Tetsucabra, Tigrex, Brute Tigrex, Velocidrome, White Monoblos, Yian Garuga, Yian Kut-Ku, Blue Yian Kut-Ku, Zinogre, Stygian Zinogre