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  1. Monster Hunter
  2. Lore

The Guiding Lands

This area, a mishmash of features from the Ancient Forest, Wildspire Waste, Coral Highlands, Rotten Vale, Elder's Recess, and Hoarfrost Reach, is where powerful monsters gather together. Like Moga Woods and the Everwood, it serves as an area to freely hunt randomly-appearing monsters and obtain unique items.

Intersection

Area 1, 2, 3, 4 and 5 are accessible by Monsters bound to any one Region, they will likely however move around the closest ones to the their spawning habitat. Because of this, monsters that otherwise could not meet in-game often clash in these areas. These areas mostly provide gathering points for combination and consumables.

Forest Region

While much of the Intersection Area looks like part of the Forest Region, Area 6 and 7 are the ones to provide unique gathering materials of the Region, and is off-limits for monsters that did not spawn in it. The Region is directly connected to Intersection 1 and 2.

Wildspire Region

Area 8 and 9 are part of the Wildspire Region, located in the furthest South-west of the Guiding Lands. The closest Intersections are area 2 and 3.

Coral Region

Area 10 and 11 of the Guiding Land's East are part of the Coral Region. It is linked to Intersection 4.

Rotted Region

Covering Area 12 and 13 of the Guiding Lands lower East. This Region has Effluvium hazard similar to the middle levels of the Rotten Vale. It is connected to Intersection 3 and 5 via narrow and slanted path.

Volcanic Region

Only accessible after the the Special Assignment "Reveal Thyself, Destroyer" of the first major update. The Region covers Area 14 and 15 and is linked to intersection 5. Damaging heat is constantly generated in the region, as with the volcanic caverns of Elder's Recess.

Tundra Region

Only accessible after the the Special Assignment "Across the Lost Path" of the second major update. The Region covers Area 16 and 17 and is linked to intersection 1. This region is modeled after the icy caves and rocky summit of the Hoarfrost Reach, and is just as cold.

Small Monsters - Anteka, Apceros, Aptonoth, Barnos, Boaboa, Cortos, Gajalaka, Gastodon, Girros, Grimalkyne, Jagras, Kelbi, Kestodon, Mernos, Noios, Raphinos, Shamos, Vespoid, Wulg

Large Monsters - Anjanath, Fulgur Anjanath, Banbaro, Barioth, Barroth, Blackveil Vaal Hazak, Brachydios, Raging Brachydios, Diablos, Black Diablos, Dodogama, Glavenus, Acidic Glavenus, Great Girros, Great Jagras, Kirin, Kulu-Ya-Ku, Kushala Daora, Lavasioth, Legiana, Shrieking Legiana, Lunastra, Namielle, Nargacuga, Odogaron, Ebony Odogaron, Paolumu, Nightshade Paolumu, Pukei-Pukei, Coral Pukei-Pukei, Radobaan, Rajang, Rathalos, Azure Rathalos, Silver Rathalos, Rathian, Pink Rathian, Gold Rathian, Ruiner Nergigante, Savage Deviljho, Seething Bazelgeuse, Teostra, Tigrex, Brute Tigrex, Tobi-Kadachi, Viper Tobi-Kadachi, Tzitzi-Ya-Ku, Uragaan, Velkhana, Yian Garuga, Scarred Yian Garuga, Zinogre, Stygian Zinogre