Castellan Keep is a vital military stronghold located in the northeastern mountains of the Grand Duchy of Karameikos. It serves as a sentinel against incursions from hostile forces in the surrounding borderlands and as a place of respite for traders and explorers. The keep's history is one of continuous defense, as it has been built and rebuilt many times over as kingdoms have risen and fallen. Its purpose is to protect the local population and to serve as a hub for military control against a multitude of threats from the wilderness, including the formidable humanoid tribes that infest the region. The keep's identity is defined by this constant state of vigilance, a fortress that is both a bulwark against chaos and a center for new adventures.
Castellan Keep is a fortified military installation, a formidable structure designed for defense. Its appearance is that of a rugged fortress in a dense, forested wilderness. It lacks the polish of a city, reflecting its role as a functional and crucial stronghold. The nearby hamlet of Haagnel's Junction, which supports the keep, has a palisade and a watchtower, adding to the visual impression of a community that is constantly on guard.
The culture of Castellan Keep is a martial one, defined by a strict command structure and a clear division between its military and civilian populations. The commanding officer is the Castellan, who is supported by a Scribe and an Advisor. The military forces are divided into the Watch, for internal security, and the Guard, which is a military unit responsible for the security of the surrounding lands. The civilian population, which includes tradespeople and permanent residents, is small but essential for providing services. The relationship between the keep and its visitors is transactional and based on reputation; heroic deeds and contributions to the keep's war chest can earn a party an invitation to a feast and a special mission.
Castellan Keep is located in the Altan Tepes mountains, where they meet the Black Peaks range, in the northeastern part of Karameikos. The surrounding area is known as Castellan Valley, a forested and mountainous region with a river running through it. This territory is a frontier of untamed wilderness, home to various humanoid tribes and other monstrous creatures. A small hamlet, Haagnel's Junction, is located nearby and provides food and services to the keep.
The keep's economy is focused entirely on its military function. It is supported by the surrounding area, which contains numerous farmsteads that provide food and labor. The keep's garrison and civilian population are its primary resources. The keep's main purpose is to defend these farmsteads, and its reliance on local support for sustenance and supplies is a key part of its strategic and economic framework. The garrison's constant patrols are vital for keeping the local population safe and productive.
The military of Castellan Keep is its defining feature. It is garrisoned by a force of approximately 200-230 soldiers, including 9 officers, 30 cavalry, and 170 men-at-arms. This force is split into the Watch for internal security and the Guard for external patrols. The Castellan, a high-level warrior, is the commanding officer. The keep's mission is to defend itself and the local farmsteads from raiders. The large size of the garrison is meant to delay a siege and to prevent small armies from being an annoyance. The garrison's primary mission is to protect the keep and its inhabitants, but the Castellan can also hire adventurers to act as a commando force for special field operations.
The keep's relations are primarily hostile, as it is in a state of open conflict with the humanoid tribes of the Caves of Chaos and the orcs of the region. A previous dwarf outpost, Cracked Skull Hold, was violently ousted by these orcs, highlighting the constant threat they pose. The keep also has a cautious relationship with the Sylvan folk of the nearby Sylvan Vale, who may become allies if treated respectfully. The military force is also tasked with internal law enforcement, particularly when adventurers passing through create mayhem.
Castellan Keep has a reputation as a difficult and dangerous posting, but also as a crucial bulwark against the forces of chaos. It is known as a sentinel against raiders and a place of respite for traders and explorers. The keep's ruler, the Castellan, is a figure who invites heroic adventurers to a feast and may commission them for special missions. The keep is seen as a place where the forces of civilization are in a constant, hard-won battle against the encroaching darkness of the wilderness, making it a compelling setting for high-stakes adventure.