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  1. Mythea
  2. Lore

Relics and Artifacts of Mythea

Throughout history, countless objects have become legends.

Some were forged by master craftsmen.

Some were blessed by the gods.

Some emerged from forgotten civilizations.

Others should never have existed at all.

Collectively these treasures are known as Relics.

No two relics are identical.

Many possess unusual powers.

Some are priceless.

Others are dangerous beyond measure.

Entire wars have been fought over their possession.


Relics of the High Court

Relics associated with the High Court often embody the ideals of their patron deity.

Examples include:

  • Crowns of leadership

  • Diplomatic seals

  • Sacred banners

  • Living gardens

  • Scholarly tomes

  • Mastercrafted weapons and tools

Such relics often grant blessings connected to:

  • Leadership

  • Wisdom

  • Growth

  • Prosperity

  • Craftsmanship

  • Knowledge

Most are carefully protected by temples, kingdoms, and religious orders.


Relics of the Low Court

Relics associated with the Low Court frequently tempt their owners.

They often provide great power at significant cost.

Examples include:

  • Jeweled crowns

  • Obsidian mirrors

  • Forbidden books

  • Endless goblets

  • Bottomless purses

  • Living masks

Many appear beneficial at first.

Their true nature often reveals itself over time.

Theologians warn that Low Court relics rarely corrupt through force.

They corrupt through temptation.


Starfire Relics

Among the rarest treasures in Mythea are Starfire Relics.

According to legend, these objects contain fragments of the primordial energies released during the birth of creation.

Such relics often exhibit unusual magical properties.

Common signs include:

  • Unnatural light

  • Shifting runes

  • Impossible craftsmanship

  • Strange dreams

  • Unpredictable magic

Starfire Relics are highly sought after by scholars, collectors, and adventurers.


Relics of Vespera

Relics associated with Vespera often reveal truths about desire.

These treasures are especially prized by members of the Order of the Gilded Rose.

Examples include:

  • Mirrors revealing hidden desires

  • Jewelry that enhances charm

  • Masks that reveal emotions

  • Musical instruments that inspire longing

  • Roses that never wilt

Such relics frequently influence social interactions rather than combat.

Their value often lies in what they reveal rather than what they do.


Relics of Vorathys

Relics linked to Vorathys are notoriously difficult to categorize.

They often awaken instinct, passion, ambition, or personal transformation.

Examples include:

  • Ever-burning flames

  • Living tattoos

  • Weapons that grow stronger with their wielder

  • Maps that reveal personal destinations

  • Masks that reveal one's true self

Many appear only when their future owner needs them most.

Some disappear just as mysteriously.


Dwarven Masterworks

The greatest creations of Khaldur's followers are known as Masterworks.

These items represent the pinnacle of craftsmanship.

Examples include:

  • Legendary weapons

  • Peerless armor

  • Living constructs

  • Mechanical marvels

  • Architectural wonders

Masterworks are often passed through generations.

Many are considered cultural treasures.

Some lost Masterworks are still actively sought throughout Khazad-Dur.


Forbidden Relics

Some artifacts are considered too dangerous for public knowledge.

These relics are often connected to:

  • The Veiled Depth

  • Ancient civilizations

  • Lost magical experiments

  • Unknown entities

Forbidden Relics frequently possess powers that challenge the natural order.

Many organizations seek to recover and contain them.

Others seek to exploit them.


Living Relics

Not all relics are objects.

Certain creatures, locations, bloodlines, and individuals are considered Living Relics.

Examples include:

  • Immortal guardians

  • Ancient trees

  • Sacred beasts

  • Star-touched bloodlines

  • Sentient magical constructs

Such beings often become the focus of myths and prophecies.


Relic Hunters

Entire professions have emerged around the pursuit of relics.

Examples include:

  • Treasure hunters

  • Archaeologists

  • Scholars

  • Collectors

  • Mercenaries

  • Religious orders

While some seek relics for noble reasons, many pursue them for wealth, influence, or power.

Competition between relic hunters is common.


Relic Markets

Most legitimate relics are never sold openly.

Instead they are:

  • Inherited

  • Gifted

  • Earned

  • Discovered

Nevertheless, secret markets exist throughout Mythea.

These markets specialize in rare magical items, stolen artifacts, and questionable treasures.

Their authenticity is often uncertain.


Relic Vaults

Many kingdoms, guilds, and religious orders maintain secure vaults containing relics.

Some of the most famous collections are rumored to exist within:

  • Highforge Keep

  • Khazad-Dur

  • The House of the First Rose

  • River Consortium archives

  • Hidden Lantern Collegium repositories

Few outsiders are ever permitted access.


Relics and Destiny

A common belief throughout Mythea states:

"Relics are never truly found. They choose when to be discovered."

Many stories tell of artifacts appearing at precisely the right moment.

Whether this is fate, coincidence, or divine intervention remains unknown.


The Great Relic Mystery

No one knows how many relics exist.

New discoveries occur every year.

Old relics vanish.

Ancient legends continue to surface.

Entire categories of artifacts may remain undiscovered.

For adventurers, relics represent more than treasure.

They represent possibility.

Every relic carries a story.

Every story carries a mystery.

And every mystery may lead to an adventure.