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  1. New Hope City
  2. Lore

The Reclaimers - Veiws and Relations

The Reclaimers — Relations & Views

View of the City
To the Reclaimers, New Hope City is a failed system awaiting correction. They do not see districts as cultures or communities, but as zones in various states of loss, contamination, or future reclamation. Chaos is not an identity—it is a condition to be resolved when resources, timing, and control allow.

They believe the city fell because it fractured. Their answer is unity through authority, not survival through adaptation.


View of the Infected & the Animaphage
The infected are a strategic threat, not a moral one. The Animaphage is treated as a persistent biohazard requiring containment, eradication where feasible, and strict exclusion elsewhere.

The Reclaimers favor controlled extermination campaigns, perimeter denial, and quarantine zones. They reject reckless cleansing or mass burn tactics, believing those only destabilize regions and spread risk.

Touched individuals are tolerated—but monitored closely. Immunity does not equal trust.


View of @The Outriders
The Reclaimers respect the Outriders’ effectiveness—and distrust their independence.

They recognize the Outriders as the most experienced anti-infected force in the city, but their lack of hierarchy, accountability, and centralized command makes them unreliable in the Reclaimers’ long-term vision. A force that answers to no authority is a liability, no matter how skilled.

Still, the Reclaimers quietly benefit from Outrider activity. Cleared zones, reduced pressure, and attrition of infected herds all serve future reclamation plans. Cooperation remains unofficial and distant.


View of @The Ledger Syndicate
The Ledger is seen as a temporary necessity.

The Reclaimers understand that the Ledger keeps parts of the city functional—power, filtration, logistics—but they view it as fundamentally illegitimate. Control through debt is not governance; it is exploitation.

They tolerate Ledger operations near Bastion borders and sometimes trade indirectly, but High Command has no illusions: the Ledger would be dismantled or absorbed if reclamation proceeds.


View of @The Streetweight Collective
Streetweight is considered unstable and dangerous.

Their visibility, noise, and constant movement disrupt infected patterns, which the Reclaimers acknowledge as tactically useful. However, their lack of long-term planning and reliance on intimidation make them incompatible with order.

Streetweight is classified as a future pacification target—not an enemy to provoke prematurely, but not a partner under any circumstances.


View of @The Shard Coalition
The Shard Coalition is viewed as the single greatest obstacle to reclamation.

Fragmented, violent, and unpredictable, the Coalition represents everything the Reclaimers believe must be eliminated before civilization can return. However, an open campaign against the Shatterreach would be catastrophic without overwhelming force.

For now, the Coalition is contained, observed, and mapped. The Reclaimers are patient.


View of the @Iron Dogs
The Iron Dogs are assessed as a military asset without discipline.

The Reclaimers respect their combat capability, mobility, and willingness to fight—but consider them too volatile to integrate. Any alliance would collapse the moment authority was challenged.

If the Dogs ever threaten Bastion routes or civilians, the Reclaimers would respond decisively.


View of the @Neon Knives
The Neon Knives are treated with cautious respect.

Their intelligence capabilities, surveillance reach, and surgical lethality make them dangerous adversaries and valuable potential assets. The Reclaimers suspect the Knives already watch the Bastion.

No attempts have been made to eliminate them. No attempts have been made to recruit them. Both sides understand that a conflict would be costly and silent.


View of the @Gutter Saints
The Gutter Saints are considered a moral and strategic blight.

Human trafficking, forced labor, and deliberate population degradation undermine any chance of future stability. The Reclaimers classify the Saints as irredeemable.

If the Bastion ever expands meaningfully into the Shatterreach, the Saints will be erased—not negotiated with.


View of @The Breakwater Confederacy
The Breakwater is respected as a functional authority.

The Reclaimers understand logistics. They know the bay keeps the city alive. While they do not approve of the Confederacy’s smuggling and profiteering, they recognize their discipline and enforcement code.

Future integration—through treaty or force—is considered inevitable, but not urgent.


View of @The Keepers of Haven
The Keepers are tolerated, even quietly admired.

They preserve without provoking, maintain systems without drawing attention, and do not destabilize surrounding zones. The Reclaimers see them as proof that controlled survival is possible outside Bastion walls.

If Haven were ever discovered broadly, the Reclaimers would likely intervene—not to destroy it, but to absorb and protect it under Bastion authority.