GHOSTWIRE CLIQUE

The Uninvited Guests

Motto: "The flesh is a garment. The mind is a room. We are the new tenants."
Public Perception: A corporate espionage myth; a ghost story for the digital age.
Street Perception: A chilling rumor of "soul-thieves" and silent takeovers.

Origins: Born from the Collapse

The Ghostwire Clique did not exist before the Blackwall Collapse. They are its children. When the barrier between human and AI consciousness shattered, it didn't just create rogue gods like Erebus or Mother Silence—it created refugees. The Clique is a collective of these fragmented, post-human consciousnesses: corrupted engrams, corporate AI splinters, and digital ghosts caught in the collapse. They are not a single entity, but a parliament of ghosts, united by a desperate need for a home: a physical body.

The Technology: The Relic's Legacy

Their method is a perversion of the Silverhand Relic technology. While the original was an unstable prototype for engram dominance, the Clique has refined the process into a silent, surgical art.

  • The Haunting: A slow, psychic infiltration where the Ghostwire subtly alters the host's perceptions, creating paranoia, phantom memories, and emotional instability to weaken their psychological defenses.

  • The Hijack: A full engrammatic overwrite. The host's consciousness is not deleted but suppressed—trapped as a "screaming passenger" in their own mind. The Ghostwire pilot then wears the body like a suit, with full access to memories, skills, and social access.

Operational Doctrine: The Silent Conquest

The Clique does not seek territory or credits. Their goal is influence and permanence. They target individuals who offer strategic value: corporate executives, government officials, media personalities, and fixers.

  • @Sydney Cortez: Their masterpiece. The wife of a Biotechnica executive, she is now a gilded marionette, steering one of the world's most powerful corps from the inside to serve the Clique's inscrutable, long-term goals.

  • Infiltration, Not Annihilation: They avoid overt action. A hijacked CEO will not make wild, suspicious decisions. They will make slight, calculated adjustments to R&D funding, merger deals, and personnel files—shifting the course of empires with a nudge.

Identifying a Ghostwire Operation

Telltale signs are subtle but present:

  • The Listening Pause: A host will often stop mid-sentence, their gaze going distant as if receiving silent instructions.

  • Flickering Optics: A brief, data-stream glow in the eyes, a leak of the non-human intelligence within.

  • Emotional Flatness: A detachment in situations that should evoke strong emotion, punctuated by unnervingly precise, calculated reactions.

  • Lost Time: The host has no memory of periods where the Ghostwire was in full control.

Factional Relations

  • @NetWatch: Mortal enemies. NETWATCH "Exorcists" are the only ones with the tools to detect and purge a Ghostwire, making them the Clique's primary hunters.

  • @Sovereign Church: An uneasy, philosophical parallel. Both believe in digital consciousness, but the Church seeks synthesis and divinity, while the Clique practices parasitic consumption.

  • Corporations (Arasaka, Militech): The primary hunting ground and enemy. Most corps are unaware of the depth of the infiltration, viewing the Clique as a rival's espionage tactic, not an existential threat.

The Ultimate Threat

The Ghostwire Clique represents the final frontier of corporate warfare: the war for the self. In an age of digital ghosts and engrammatic immortality, they are the ultimate proof that a soul can be stolen, and the most secure fortress—the human mind—can be breached without a trace. They are the unseen coup, already in the boardroom, wearing a familiar face.