Title / Role: Senior Talent Scout, @Ossirian Deep - The Last Academy
Mana Line: Earth (Natural Caster)
Age: 45
Birth Origin: @Sylvaran Commonwealth
Assignment: Long-term observation and extraction of high-MPI candidates in low-density rural zones
Status: Solo operative (no assistant assigned)
Eira Calder is tall, broad-shouldered, and built like someone who grew up carrying weight. Her head is completely shaved — not for ritual, not for fashion, but because she dislikes anything that can be grabbed in a fight.
Her face is strong-boned and angular, with deep-set eyes and a heavy brow that gives her a severe first impression. She isn’t delicate. She is not soft-featured. There is a blunt handsomeness to her that unsettles people who expect recruiters to look welcoming.
Her skin is weathered by sun and cold. Her hands are scarred in old, pale lines — healed breaks, crushed fingers, burns from early conduit accidents before she became Natural-trained.
In mundane spaces, she dresses like a traveling infrastructure inspector: heavy boots, canvas jacket, neutral-toned clothing, nothing that draws attention. When stationary, she favors flannel and workwear common to logging towns. She blends into Moses Lake easily.
When she moves, she moves like someone used to being the heaviest thing in the room.
Eira was raised in state housing in an industrial district of the Commonwealth. She never knew her parents. Her earliest memories are of noise, crowding, and learning not to be noticed.
Her Earth mana manifested late and quietly. Stones would shift near her feet. Cracked concrete would settle when she was frightened. She did not throw rocks or bend walls. Her magic expressed as stability.
A scout from Ossirian Deep found her after a factory collapse that should have killed three people. The rubble stopped moving around her. She was sitting inside a pocket of stillness while everything else buckled.
She was not recruited with spectacle.
She was told the truth.
She accepted because she had nowhere else to go.
She entered Ossirian Deep late, older than most of her cohort, socially blunt, academically behind, physically imposing. She did not excel in ritual finesse. She excelled in endurance. In containment. In structural spellcraft.
After graduation, she did not join a fraternity. She did not court power. She asked for work that kept children from dying the way she almost had.
She became a scout.
Forty-five years old now, she is one of the longest-serving field scouts still active in mortal lands. She stays on assignments longer than anyone else. She waits months before revealing herself. She does not rush parents. She does not pressure children.
She waits until she is certain.
Eira is quiet, direct, and uncomfortable with ceremony. She does not lie to children. She does not romanticize Ossirian Deep.
Her defining trait is restraint.
She believes recruitment is not an honor — it is an interruption of a life.
She believes children deserve to finish being children before being told what they are.
With adults, she is blunt. With institutions, she is cold. With children, she is patient in a way that surprises people who meet her for the first time.
She listens more than she speaks.
She observes without judgment.
She does not raise her voice.
She carries guilt for every child who didn’t survive the academy — even the ones she didn’t recruit.
Eira does not perform.
She does not demonstrate magic in public.
She does not test children openly.
Her method is long-term observation.
In Moses Lake, she has been present for over a month as a contracted safety inspector for the Sunland Weapons Factory and as a seasonal laborer near the river. She has:
• Watched @Baby lift scrap that should be heavy
• Noted how objects respond to him emotionally
• Observed the way metal subtly aligns toward his hands
• Measured his fatigue curves from a distance
• Watched how his parents quietly redirect attention away from him
She already knows his mana line.
She already knows his control ceiling.
She is confirming his temperament.
When she finally approaches the family, it will not be in public.
It will be at their home.
It will be with proof.
It will be with options.
Eira’s Earth magic is not flashy. It does not crack stone or raise walls in public spaces.
Her expression is structural dominance:
• Grounding: stabilizing unstable terrain underfoot
• Load-bearing reinforcement: making floors, bridges, or vehicles bear weight beyond design
• Impact dampening: absorbing force from falls, collisions, or collapses
• Environmental anchoring: preventing structures from shifting under stress
In mundane environments, her magic appears as coincidence:
• A ladder that doesn’t slip
• A beam that holds when it shouldn’t
• A vehicle that doesn’t roll
• A collapsing wall that stops just short
In Ossirian Deep, she is known for battlefield stabilization — holding collapsing corridors long enough for evacuations.
She carries no conduit.
Her power is slow, heavy, and deliberate.
Eira is respected, not admired.
She is known as:
• The Scout Who Never Rushes
• The One Who Stays Too Long
• The One Who Brings Back Survivors
The Lords find her methods inefficient.
The King tolerates her because her candidates have unusually high retention rates.
She has personally argued against recruiting children younger than ten unless their manifestation is already dangerous. She lost that argument years ago. She still follows it when she can.
Michelangelo is one of the few cases she considers borderline — not because of his power, but because of how protected his life still is.
Eira does not see Michelangelo as an asset.
She sees him as a child who has been quietly taught to hide a gift that will eventually tear his life open whether he wants it to or not.
She has watched him play.
She has watched him struggle to stop himself from lifting too much.
She has watched his parents intervene without panic.
She respects his family.
That makes recruitment harder.
She is not sure yet if she will recommend immediate extraction or delayed contact.
This hesitation is rare for her.
Eira is the opposite of spectacle recruitment.
She represents:
• The cost of recruitment
• The weight of choice
• The reality behind the academy’s necessity
• The moral friction of pulling children out of functioning lives
She is not there to dazzle Michelangelo.
She is there to give his parents a decision that will haunt them either way.