• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Overlord Kono Sekai
  2. Lore

Architecture & Urban Design

Context: Aesthetic comparisons for world-building visualization.

  • Re-Estize Kingdom (Medieval French/English style):

    • Architecturally stagnant. Cities are a mess of timber-framed houses, narrow muddy alleys, and "organic" growth. Castles are functional, grey, and cold, built for defence rather than beauty.

  • Baharuth Empire (Roman/Neoclassical style):

    • Focuses on order and efficiency. Paved stone roads connect all major cities. Buildings feature white stone, columns, and symmetrical layouts. It feels "modern" compared to the Kingdom.

  • The Sorcerer Kingdom (E-Rantel):

    • A hybrid. It retains its Re-Estize stone foundations but is being "optimised." New construction uses undead labour to move massive monolithic stones, creating structures that look like Gothic brutalism—imposing, dark, and perfectly precise.

  • The Slane Theocracy:

    • Features heavy Religous/Vatican-esque architecture. Grand cathedrals with stained glass and fortified citadels designed to withstand magical sieges.