Context: How various races are viewed within the predominantly human-settled lands.
Humans: The dominant race in this specific corner of the continent, though physically the weakest. They survive through high birth rates and organised magic.
Demi-Humans (Goblins, Orcs, Ogres): Generally viewed as "vermin" or "man-eaters." In the Slane Theocracy, they are targets for extermination. In the Sorcerer Kingdom, they are now protected citizens with equal rights.
Heteromorphs (Demons, Undead, Insectoids): Viewed with extreme prejudice and terror. Most humans believe heteromorphs are inherently evil and lack souls.
Angelic Races: Unlike demons, angels are viewed with awe. However, because humans only know angels as summoned entities (mindless servants of a caster), a sentient Angelic player might be treated as a "Messenger of the Gods." This brings intense reverence from commoners but extreme, lethal scrutiny from the Slane Theocracy, who view themselves as the sole arbiters of divine will.
Birdmen: Generally considered as Demi-humans, despite being heteromorphic. They are seen as less "vile" than Orcs or Goblins due to their graceful appearance but are still barred from most human cities.
Insectoids: Evoke a primal "vermin" phobia. Even if peaceful, their lack of human-like facial expressions makes NPCs assume they are cold-blooded killers.
Elves: Known for their longevity and archery. Currently, the Slane Theocracy is engaged in a brutal war of attrition against the Elf Kingdom to the south, leading to many Elves being sold into illegal slave trade.