Proper stat scaling for every level range.
LevelAverage HPMax HP (16 CON)Max HP (18 CON)AC Range18-12121412-14216-24242813-15324-36364214-16432-48485615-17540-60607016-18648-72728417-19756-84849818-20864-969611219-21972-10810812620-221080-12012014021-231188-13213215422-241296-14414416823-2513104-15615618224-2614112-16816819625-2715120-18018021026-2816128-19219222427-2917136-20420423828-3018144-21621625229-3119152-22822826630-3220160-24024028031-33
LevelSmall Pal (d6)Medium Pal (d8)Large Pal (d10)Elite (d12)16-108-1210-1512-18518-3024-4030-5036-601036-6048-8060-10072-1201554-9072-12090-150108-1802072-12096-160120-200144-240
RoleLevel RangeHP RangeAC RangeStat BudgetCommoner1-24-1210-12LowGuard3-520-5014-16MediumVeteran8-1060-10016-18Medium-HighElite Warrior12-15100-15018-20HighChampion17-20150-22020-22Very HighLegendary20+220-40022-25Maximum
BEFORE: Level 15, 950 HP (6x too high), 11 features
AFTER: Level 15, 120 HP, 5 features
{
"name": "Roxy Flameheart",
"level": 15,
"hitPoints": {"max": 120, "current": 120},
"armorClass": 17,
"features": [
"fire-elements-flame-affinity",
"fire-elements-ignite",
"fire-elements-elemental-infusion-fire-elements",
"fire-elements-burning-aura",
"fire-elements-fire-resistance"
],
"abilityScores": {
"strength": 16,
"dexterity": 16,
"constitution": 16,
"intelligence": 14,
"wisdom": 14,
"charisma": 18
}
}
Power Budget:
HP: 120 (on target for level 15)
AC: 17 (Hexolite armor + DEX)
Features: 5 core fire abilities
Role: Guild leader, mentor figure
BEFORE: Level 1, 500 HP (10x too high), STR 20
AFTER: Level 10, 95 HP, STR 18 (reframe as experienced veteran)
{
"name": "Kovo",
"level": 10,
"hitPoints": {"max": 95, "current": 95},
"armorClass": 16,
"features": [
"umbral-frostweaver-twilight-shroud",
"umbral-frostweaver-chilling-touch"
],
"abilityScores": {
"strength": 18,
"dexterity": 14,
"constitution": 16,
"intelligence": 12,
"wisdom": 16,
"charisma": 10
}
}
Power Budget:
HP: 95 (slightly high but acceptable for tank class)
AC: 16 (steampunk armor + natural armor)
Role: Powerful ally, potential love interest for player
BEFORE: Level 1, 150 HP (3x too high), INT 16
AFTER: Level 7, 56 HP, INT 16
{
"name": "Nova",
"level": 7,
"hitPoints": {"max": 56, "current": 56},
"armorClass": 14,
"features": [
"electric-elements-spark-of-creation",
"electric-elements-lightning-rod-electric-elements"
],
"abilityScores": {
"strength": 10,
"dexterity": 14,
"constitution": 12,
"intelligence": 16,
"wisdom": 13,
"charisma": 15
}
}
Power Budget:
HP: 56 (on target for level 7)
Role: Magic user, scholar, support
BEFORE: Level 12, 450 HP, STR 26
AFTER: Level 14, 185 HP, STR 24
{
"name": "Alpha King Verdash",
"level": 14,
"hitPoints": {"max": 185, "current": 185},
"armorClass": 18,
"abilityScores": {
"strength": 24,
"dexterity": 18,
"constitution": 22,
"intelligence": 14,
"wisdom": 16,
"charisma": 20
}
}
Power Budget:
HP: 185 (2x normal due to Alpha status, justified)
Role: Major antagonist, apex predator
BEFORE: Level 25, 3500 HP, 200 damage attacks
AFTER: Level 20, 450 HP, 45 damage attacks (CR 16 equivalent)
{
"name": "Necromus",
"level": 20,
"hitPoints": {"max": 450, "current": 450},
"armorClass": 20,
"challenge": "16 (15,000 XP)",
"abilityScores": {
"strength": 22,
"dexterity": 14,
"constitution": 24,
"intelligence": 28,
"wisdom": 20,
"charisma": 26
}
}
Abilities (Balanced):
Reality Tear: 8d10 force damage (45 avg), DC 18 INT save or stunned
Glitch Shift: Bonus action to become incorporeal for 1 round
Unmake (Recharge 5-6): 12d10 force damage (66 avg) in 20-ft line
Void Aura: 10 necrotic damage to creatures within 15 ft.
Defenses:
Resistant to non-magical damage
Immune to poison and psychic
Weakness: Takes double damage from radiant (star-themed Pal attacks)
BEFORE: Level 22, 2800 HP, 80-100 damage
AFTER: Level 18, 280 HP, 35-45 damage attacks
{
"name": "Xenolord",
"level": 18,
"hitPoints": {"max": 280, "current": 280},
"armorClass": 19,
"challenge": "12 (8,400 XP)",
"abilityScores": {
"strength": 22,
"dexterity": 18,
"constitution": 20,
"intelligence": 24,
"wisdom": 18,
"charisma": 22
}
}
Abilities (Balanced):
Void Tendrils: 4d10 + 8 necrotic (30 avg), restrain
Dimension Rift: 6d10 force damage (33 avg), DC 18 DEX save
Shadow Creation: Creates 1d4 Shadow Minions (40 HP each)
Void Shroud: Resistant to all, immune to psychic in darkness
BEFORE: Level 22, 3200 HP, AC 24, regenerate 50 HP
AFTER: Level 18, 300 HP, AC 20, regenerate 15 HP
{
"name": "Xenogard",
"level": 18,
"hitPoints": {"max": 300, "current": 300},
"armorClass": 20,
"challenge": "14 (11,200 XP)",
"abilityScores": {
"strength": 26,
"dexterity": 14,
"constitution": 24,
"intelligence": 18,
"wisdom": 16,
"charisma": 14
}
}
Abilities (Balanced):
Void Crush: 4d12 + 10 (36 avg), grapple (DC 20)
Void Aura: 15 necrotic damage to creatures within 20 ft.
Regenerate: Regains 15 HP at start of each turn (halved by radiant)
Shockwave Stomp: 5d10 (27 avg), DC 18 CON save or prone
TierDungeon RangeBoss HPBoss ACAttack BonusDamage/DieExample1Levels 1-1050-10013-15+3 to +51d8Lifmunk Alpha2Levels 11-20100-20015-17+5 to +72d6Nox Alpha3Levels 21-30200-35017-19+7 to +93d8Incineram4Levels 31-40350-50019-21+9 to +114d10Xenolord5Levels 41+500-75021-23+11 to +135d12Necromus
LevelAverage DamageMax DamageNotes1-41d4+3 = 57Basic attacks5-92d6+4 = 1116Improved attacks10-143d8+5 = 18.529Strong attacks15-194d10+6 = 2846Powerful attacks20+5d12+7 = 39.567Legendary attacks
LevelAverage DamageMax DamageNotes1-41d8+3 = 7.511Basic firearms5-92d6+5 = 1217Improved firearms10-142d10+6 = 1726Advanced firearms15-194d6+8 = 2232Heavy firearms20+6d6+10 = 3146Legendary weapons
Power LevelDamageUsageCantrip1d10Basic (Ignis Blast)Low2d8 (9 avg)Common (Seed Machine Gun)Medium4d8 (18 avg)Uncommon (Tri-Lightning)High6d10 (33 avg)Rare (Dragon Meteor)Ultimate8d12 (52 avg)Legendary (Pal Blast)
Party LevelEasyMediumHardDeadly1-3CR 1/4CR 1/2CR 1CR 24-6CR 1CR 2CR 3CR 57-9CR 2CR 4CR 6CR 810-12CR 4CR 6CR 8CR 1013-15CR 6CR 8CR 10CR 1216-18CR 8CR 10CR 12CR 1519-20CR 10CR 12CR 15CR 17
Boss HPBoss ACChallenge10015CR 815016CR 1020017CR 1230018CR 1440019CR 1650020CR 1765021CR 1880022CR 19100023CR 20+
HP Scaling: Does the character have HP appropriate for their level?
Attack Bonus: Is the bonus +2/level appropriate?
Damage Dice: Is the damage die size appropriate for level?
Save DC: Is it 8 + proficiency + relevant modifier?
Number of Attacks: More than 2-3 attacks = high power
Area Effects: Reduce individual damage by 25-50%
Recharge/Cooldown: Powerful abilities should recharge
Total Power = (HP/10) + (AC/2) + (Attack Bonus) + (Avg Damage/5)
BudgetCharacter Type15-20Normal NPCs20-30Veterans30-40Champions40-50Epic Heroes50+Legendary (Use sparingly)
CharacterCurrent LevelShould BeCurrent HPTarget HPActionRoxy Flameheart1515950120Fix HP & featuresKovo11050095Rebalance to level 10Nova1715056Rebalance to level 7Verdash1214450185Slight adjustmentNecromus25203500450Full rebalanceXenolord22182800280Full rebalanceXenogard22183200300Full rebalance
/Lore/Pal & Creature Balance Guide.lore.md β Creature/enemy balance
/Lore/Gameplay Mechanics.lore.md β Core systems
/Lore/Dungeon Guide.lore.md β Dungeon encounters
/Lore/Mystery Dungeon System.lore.md β Roguelike mechanics