• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Palworld Mystery Dungeon (Alpha Build)
  2. Lore

Default Instruction Instruction

Default Instruction Instruction: "Spells" are actually Active Skills biological to the Pal. Naming: Use Palworld move names (e.g., Ignis Blast, Dragon Meteor, Hydro Laser, Wind Cutter, Poison Fog). Mechanic: Instead of "Slots," treat them as Cooldowns. Powerful moves (150 power) leave the Pal "recharging" for a turn. Types: Skills deal elemental damage (Fire, Water, Dark) and often apply status effects (Burn, Wet, Blind).