Type: Consumable (Wondrous Item).
Mechanic: A Pal eats the fruit to learn the move instantly.
Limit: A Pal can only know 3 Active Skills. If they have 3, they must forget one to learn a new one.
Found in low-level chests or bought for 500g.
🍎 Skill Fruit: Ignis Blast
Element: Fire
Type: Ranged Spell Attack (Cantrip)
Effect: The Pal hurls a ball of fire. Range 60ft.
Damage: 1d10 Fire Damage.
Source: Ignis Blast: Hurls a ball of fire straight at an enemy. CT 2, Power 30.
🍏 Skill Fruit: Wind Cutter
Element: Grass
Type: Ranged Spell Attack (Cantrip)
Effect: The Pal fires a high-speed blade of wind. Range 60ft.
Damage: 1d10 Slashing Damage.
Source: Wind Cutter: Fires a high speed blade of wind... CT 2, Power 30.
🔵 Skill Fruit: Hydro Jet
Element: Water
Type: Ranged Spell Attack (Cantrip)
Effect: The Pal spits a high-pressure ball of water. Range 60ft.
Damage: 1d8 Cold Damage and the target is pushed 5ft back.
Source: Hydro Jet: Hurls a high speed ball of water... CT 2, Power 30.
Found in Level 15+ Dungeons or bought for 1500g.
🍎 Skill Fruit: Spirit Fire
Element: Fire
Type: Multi-Attack (Recharge 4-6)
Effect: The Pal launches three balls of malice. Make three Ranged Spell Attacks.
Damage: 1d6 Fire Damage per hit.
Source: Spirit Fire: Fires three balls of malice that relentlessly pursue an enemy. CT 16, Power 75.
🍏 Skill Fruit: Seed Machine Gun
Element: Grass
Type: Cone Area of Effect (Recharge 5-6)
Effect: The Pal fires a volley of hard seeds in a 15ft Cone. Creatures must make a Dexterity Save.
Damage: 3d6 Bludgeoning Damage.
Source: Seed Machine Gun: Fires a volley of hard seeds at enemies in front of it. CT 9, Power 50.
🔵 Skill Fruit: Acid Rain
Element: Water
Type: Area of Effect (Recharge 5-6)
Effect: Acidic clouds pour down in a 20ft Radius. Creatures take damage at the start of their turn for 3 turns.
Damage: 2d4 Acid Damage per turn.
Source: Acid Rain: Creates acidic clouds that pour down acid rain on enemies. CT 18, Power 80.
Found in Boss Chests only.
🍎 Skill Fruit: Fire Ball
Element: Fire
Type: Explosion (1/Long Rest)
Effect: A massive ball explodes at a point within 100ft. All creatures in a 20ft Radius make a Dex Save.
Damage: 8d6 Fire Damage (Ignites flammable objects).
Source: Fire Ball: Creates a giant ball of flame... explodes over a wide area. CT 55, Power 150.
🍏 Skill Fruit: Solar Blast
Element: Grass
Type: Beam (1/Long Rest)
Effect: The Pal charges energy for one turn, then fires a 100ft long, 5ft wide Line. Dex Save.
Damage: 10d8 Radiant Damage.
Source: Solar Blast: Charges solar energy before blasting enemies with a powerful beam. CT 55, Power 150.
🔵 Skill Fruit: Hydro Laser
Element: Water
Type: Beam (1/Long Rest)
Effect: Shoots pressurized water at extreme velocity. 60ft Line. Creatures must make a Strength Save or be knocked Prone and pushed 20ft away.
Damage: 8d8 Cold Damage.
Source: Hydro Laser: Shoots pressurized water at extreme velocities... sweeping over a wide area. CT 55, Power 150.
Tier 4: The Calamity Fruits (Legendary)
Mechanic: These moves are so powerful they require a "Recharge" turn (the Pal cannot move on the turn after using them).
🐲 Skill Fruit: Dragon Meteor
Element: Dragon
Type: Artillery Barrage (1/Long Rest)
Effect: Calls down numerous small meteorites. Choose 3 points within 120ft. Each point explodes in a 10ft Radius.
Damage: 6d6 Bludgeoning + 6d6 Fire Damage per meteor. (Dex Save for half).
Source: Dragon Meteor: Calls down numerous small meteorites and launches them at an enemy. CT 55, Power 150.
🌑 Skill Fruit: Dark Laser
Element: Dark
Type: Beam (1/Long Rest)
Effect: The Pal charges dark energy for 1 turn, then fires a 100ft Line, 10ft wide. All creatures in the line must make a Constitution Save.
Damage: 10d8 Necrotic Damage.
Status: If a creature fails the save by 5 or more, they are Frightened for 1 minute.
Source: Dark Laser: Charges dark energy before blasting enemies with a powerful beam. CT 55, Power 150.
❄️ Skill Fruit: Blizzard Spike
Element: Ice
Type: Single Target Nuke (Recharge 6)
Effect: Creates a giant lump of ice and hurls it. Range 60ft. Make a Ranged Spell Attack.
Damage: 8d8 Cold Damage.
Status: On a hit, the target and everyone within 10ft of them must make a Strength Save or be Restrained (Frozen in ice).
Source: Blizzard Spike: Creates a giant lump of ice... deals damage to those in the surrounding area upon impact. CT 45, Power 130.
⚡ Skill Fruit: Lightning Bolt
Element: Electric
Type: Snipe (Recharge 6)
Effect: Charges electric energy before blasting enemies. Range 120ft. Target must make a Dexterity Save.
Damage: 10d6 Lightning Damage.
Status: This attack has Advantage if the target is wearing metal armor.
Source: Lightning Bolt: Charges electric energy before blasting enemies with a powerful shock. CT 55, Power 150.
These are signature moves. In the video game, only specific Pals learn them, but in D&D, you can let players find "Ancient Tablets" to teach them to Kovo or Sarah.
✨ Ancient Tablet: Divine Disaster
Original Owner: Shadowbeak
Element: Dark / Light
Effect: The Pal charges forward 30ft without provoking attacks. It releases orbs of light that automatically hit enemies within 10ft.
Damage: 4d6 Radiant + 4d6 Necrotic Damage (No save, auto-hit).
Source: Divine Disaster: Charges forward while generating orbs of light that automatically capture enemies. CT 45, Power 160.
🔥 Ancient Tablet: Hellfire Claw
Original Owner: Incineram
Element: Fire / Dark
Effect: Make two Melee Spell Attacks.
Damage: 2d8 Slashing + 2d8 Fire Damage.
Bonus: If the target is Prone, this attack deals critical damage.
Source: Hellfire Claw: Draws near enemies using its left claw to slash them into the air before cutting them down. CT 10, Power 70.
🌍 Ancient Tablet: Ground Smash
Original Owner: Anubis
Element: Ground
Effect: The Pal leaps 30ft into the air and crashes down. All creatures in a 20ft Radius make a Strength Save.
Damage: 6d10 Force Damage and are knocked Prone.
Source: Ground Smash: Leaps high into the air before diving to the ground... deals damage over a wide area. CT 35, Power 140.
Tier 1: The "Suicide" Moves (High Risk, High Reward)
Mechanic: These moves deal massive damage, but the user takes damage or is knocked out.
💣 Skill Fruit: Implode
Original Owner: Tocotoco / Beeogarde
Type: Self-Destruct (1/Day)
Effect: The Pal glows bright red and detonates. All creatures within a 20ft Radius must make a Dexterity Save.
Damage: 6d6 Fire + 6d6 Force Damage.
Cost: The Pal immediately drops to 0 Hit Points (Death Saves required).
Source: Implode: Risks its life to cause a violent explosion. Becomes incapacitated afterwards. Power 180.
Source: Bee Quiet: Risks its life to cause a violent explosion, but receives the honor of falling in battle. Power 250.
✨ Skill Fruit: Megaton Implode
Original Owner: Lucky Pals
Type: The Ultimate Self-Destruct
Effect: Same as Implode, but the radius is 60ft.
Damage: 20d6 Force Damage.
Cost: The Pal dies instantly (Perma-death unless revived by a spell).
Source: Megaton Implode: Risks life to cause a massive explosion. Those who perish for their duty become glistening stars... Power 500.
Mechanic: These moves involve body slams, rolling, or weird movement.
🐑 Skill Fruit: Roly Poly
Original Owner: Lamball
Type: Charge (Recharge 4-6)
Effect: The Pal curls into a ball and moves 30ft in a straight line. It can move through enemy spaces.
Damage: 2d6 Bludgeoning to everyone it runs over.
Debuff: The Pal is Stunned (Dizzy) until the end of its next turn.
Source: Roly Poly: Curls into a ball, rolling after any enemies... Becomes dizzy and unable to move after the attack ends. Power 35.
😼 Skill Fruit: Cat Press
Original Owner: Grintale
Type: Body Slam (Recharge 5-6)
Effect: The Pal leaps into the air and flattens a target. Target must make a Strength Save.
Damage: 3d8 Bludgeoning.
Status: On a fail, the target is Prone and Restrained (pinned under the fat cat).
Source: Cat Press: Grins menacingly before leaping into the air and smashing foes with its body. Power 60.
🐔 Skill Fruit: Chicken Rush
Original Owner: Chikipi
Type: Reckless Attack (At-Will)
Effect: The Pal flies into a rage. It attacks with Advantage (roll twice and take the highest).
Damage: 1d4 Piercing.
Debuff: Attacks against the Pal have Advantage until its next turn.
Source: Chicken Rush: Flies at enemies in its sight, attacking them with its sharp beak. Power 30.
Mechanic: These attacks use cuteness to stop the enemy from fighting.
🎀 Skill Fruit: Fluffy Tackle
Original Owner: Melpaca
Type: Enchantment Charge
Effect: The Pal charges a target. The target must make a Wisdom Save.
Damage: 1d8 Bludgeoning.
Status: On a fail, the target is Charmed by the "sublime adorableness" and cannot attack the Pal on their next turn.
Source: Fluffy Tackle: Charges forward while clad in an aura of sublime adorableness. Power 40.
🦌 Skill Fruit: Antler Uppercut
Original Owner: Eikthyrdeer
Type: Launch
Effect: Melee Weapon Attack.
Damage: 2d8 Bludgeoning.
Status: If the target is Medium or smaller, they are launched 10ft into the air and take 1d6 Fall Damage upon landing Prone.
Source: Antler Uppercut: Charges at foes and uses antlers to launch them into the air. Power 50.