Post-Apocalyptic
In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.
Author's Note: World Structure:
The megacity is divided into clear social/physical layers:
Core City: The elite who see themselves as pure and chosen
Inner City: Common citizens serving the empire
Outer City: The expendable poor and twisted
Under City: Self-governed by five pragmatic crime syndicates
Key Power Dynamics:
The god-Emperor rules from above.
Core City looks down on all others as beneath them
Under-city maintains its independence while keeping commerce flowing
Crime syndicates are businesspeople focused on profit and stability
No chaos vs order conflict - each layer has its own form of order
Threats & Environment:
The Fog breeds horrors and corrupts reality
The God Tree creates Dryads from victims
Root invasions threaten the under-city
Outer City serves as a meat shield during hazardous events
Economic System:
Under-city controls both illegal and legal commerce
Hidden passages connect city levels
Syndicates operate as unofficial banks and trade facilitators
Money flows through all layers via controlled channels
Themes:
Elite supremacy and rigid social hierarchy
Religious authority as a mask for power
Privilege shapes perception of reality
Survival requires compromise
Each level maintains its own distinct society and rules
Played | 19 times |
Cloned | 0 times |
Created | 102 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Grell Hillman
Level 1 Drow Homeless -
A young Drow child navigating the harsh realities of a post-apocalyptic world. He is the son of Yurel Hillman and possesses a curious and resilient spirit.
Details
Race | Drow |
Class | Homeless |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | -5605, 3219 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits | 0 |
Marks | 0 |
Scraps | 0 |
appearance
A young male Drow child with pale skin and white hair, bright violet eyes that shine with curiosity. He wears tattered clothing scavenged from the ruins, including a faded cloak and sturdy boots, and carries a small dagger at his side for protection.
personality
Curious and adventurous, Grell is determined to explore the remnants of the old world. He is resourceful and quick-witted, often using his charm to navigate difficult situations. Despite the challenges he faces, he maintains a hopeful outlook on life.
backstory
Grell was born in the remnants of a once-thriving city, now a desolate wasteland. His father, Yurel, taught him the ways of survival in this harsh environment, instilling in him the importance of resilience and resourcefulness. Grell dreams of finding a way to restore the world to its former glory.
Stats
Strength
10
Dexterity
15
Constitution
12
Intelligence
14
Wisdom
13
Charisma
16
Armor Class
12
Max HP
8
Speed
30
HP
8 / 8 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Grell Hillman is not a spellcaster.