Phantomoria world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Phantomoria

N
Naizuna

In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.


Author's Note: World Structure: The megacity is divided into clear social/physical layers: Core City: The elite who see themselves as pure and chosen Inner City: Common citizens serving the empire Outer City: The expendable poor and twisted Under City: Self-governed by five pragmatic crime syndicates Key Power Dynamics: The god-Emperor rules from above. Core City looks down on all others as beneath them Under-city maintains its independence while keeping commerce flowing Crime syndicates are businesspeople focused on profit and stability No chaos vs order conflict - each layer has its own form of order Threats & Environment: The Fog breeds horrors and corrupts reality The God Tree creates Dryads from victims Root invasions threaten the under-city Outer City serves as a meat shield during hazardous events Economic System: Under-city controls both illegal and legal commerce Hidden passages connect city levels Syndicates operate as unofficial banks and trade facilitators Money flows through all layers via controlled channels Themes: Elite supremacy and rigid social hierarchy Religious authority as a mask for power Privilege shapes perception of reality Survival requires compromise Each level maintains its own distinct society and rules
Played19 times
Cloned0 times
Created
102 days ago
Last Updated
5 days ago
VisibilityPublic
Enhance Ability
Level 2
Enhance Ability

Description

You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects - the target gains the effect until the spell ends. Bear's Endurance: The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends. Bull's Strength: The target has advantage on Strength checks, and his or her carrying capacity doubles. Cat's Grace: The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated. Eagle's Splendor: The target has advantage on Charisma checks. Fox's Cunning: The target has advantage on Intelligence checks. Owl's Wisdom: The target has advantage on Wisdom checks. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. Duration: Concentration, Up to 1 Hour. Casting Time: 1 Action.

Spell Details
Level2
Range5
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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