Gnolls are a fierce and primal race, born from a relentless, instinctual hunger. Their society is nomadic and based on the hunt, with each tribe's strength measured by its ability to track, survive, and dominate its territory. With their hyena-like appearance, sharp claws, and a cunning intelligence, they are a terrifying force on the battlefield. They navigate the fringes of society, earning both fear for their savagery and a grudging respect from those who witness their unmatched tracking abilities. As a core member of the Verminclaw Pact, Gnolls serve as the alliance's elite trackers and hunters, using their primal instincts to stalk and eliminate any foe who dares to cross them.
Gnolls possess a unique set of skills that reflect their predatory nature, sharpened by generations of life on the hunt.
Heightened Senses: Gnolls possess incredibly sharp senses of smell and hearing, making them master trackers. They can follow a scent for miles and hear a whisper from an impossible distance.
Fierce Hunter: Driven by a primal, relentless hunger, a Gnoll's ferocity increases when they are fighting a wounded or weakened foe. This makes them a terrifying force in a drawn-out battle.
Primal Fury: When a Gnoll enters a frenzy, they channel their primal instincts into a terrifying rage, enhancing their strength and resilience for a short time.
Pack Tactics: Gnolls are at their best when they hunt as a pack. When fighting alongside an ally, they can gain an advantage over a larger or more powerful foe.