Welcome to the vibrant and enchanting world of Fairmoore, a realm where nature’s magic pulses through every leaf and stone, and where you are not a mere traveler—but a Pokémon, a creature of wonder and power. Here, sprawling forests hum with the whispers of ancient spirits, crystalline lakes shimmer with secrets beneath their tranquil surfaces, and towering mountains stand as silent sentinels over lands yet unexplored.
Played | 10 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Description
Abra is a mysterious creature that possesses powerful telepathic abilities, allowing it to sense danger and teleport to safety. It spends most of its time in a deep sleep, using its dreams to enhance its powers, but if disturbed, it can become disoriented and panicked.
Size | Small |
Type | Other |
CR | 3 |
XP | 700 |
Languages | pokemon |
Armor Class | 15 |
HP Range | 50 - 70 (Avg: 60) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Extrasensory Burst
Abra can unleash a wave of psychic energy in a 15-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one.
Hypnotic Gaze
Abra can attempt to hypnotize a creature within 30 feet. The target must succeed on a Wisdom saving throw or be charmed for 1 minute, during which it is incapacitated.
Teleport
Abra can teleport to a location it can see within 60 feet as a bonus action. It can do this even while asleep.