Fantasy
Welcome to the vibrant and enchanting world of Fairmoore, a realm where nature’s magic pulses through every leaf and stone, and where you are not a mere traveler—but a Pokémon, a creature of wonder and power. Here, sprawling forests hum with the whispers of ancient spirits, crystalline lakes shimmer with secrets beneath their tranquil surfaces, and towering mountains stand as silent sentinels over lands yet unexplored.
Author's Note: not 100% complete, but the AI is able to grasp 90% of what pokemon is. when making your character, i would recomend uploading your own photo unless you want it to look like a fakemon lol
Played | 10 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range70 - 80 (Avg: 75)
AC15
XP1800
Description
Accelgor is a swift and elusive creature, known for its ninja-like agility and combat style. It uses its speed to outmaneuver opponents, striking with precision and disappearing before they can react.
Details
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | pokemon |
Defenses
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Ninja Strike
Accelgor can make a melee attack with its claws, dealing 2d8 slashing damage. If it moves at least 20 feet straight toward a target and then hits it with this attack on the same turn, the target takes an extra 2d8 slashing damage.
Rapid Assault
Accelgor can take the Dash action as a bonus action on its turn. When it does so, it can make one unarmed strike as part of that action.
Shadow Step
Accelgor can teleport up to 30 feet to an unoccupied space it can see. After teleporting, it has advantage on the first melee attack it makes before the end of its turn.