• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
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  • Monsters
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  • Feats
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  • One-Shots
  • Game Master
  1. Ryosha - Murim like cultivation world
  2. Lore

Spirit's Embrace

Overview:
Spirit’s Embrace is a wide, untamed region where no sect, clan, or kingdom holds power over the land. Folks come here when they want to live without chains, without leaders, and without the heavy hand of big sect rules. It’s a free land, but not a wild one. People look after their own business, but everyone follows a shared code so things don’t fall into chaos.


General Feel:

The place feels open and alive. The land is full of old forests, warm springs, deep caves, and long plains where lost spirits are said to drift. Travelers say the air here “breathes back,” like the land is awake and listening.


Who Lives Here:

  • Wanderers

  • Rogues

  • Exiles

  • Scholars avoiding sect politics

  • Small groups of cultivators who don’t want masters

Some come to hide.
Some come to grow in peace.
Some come because nowhere else would take them.


Rules of the Land (The Free Code):

Even though the region is free, everyone follows one core code:

  1. No one rules another.

  2. No mass harm. No burning towns, no hurting crowds.

  3. Duels must be agreed on by both sides.

  4. No stealing life-saving items or medical supplies.

  5. If the land calls for help—natural disaster, beast tide—everyone helps.

Breaking the code gets you kicked out. Forever.


Landmarks:

The Open Bazaar

A giant traveling market that moves around every few weeks. You can find anything here—rare herbs, forbidden scrolls, beast eggs, strange charms from fallen sects.

The Whisper Groves

A forest where the winds carry old voices. Some say the spirits here teach lost techniques to those who listen quietly.

The Dawn Cliffs

A high stretch of stone where cultivators test their courage. Jumping from the cliffs (and surviving) is a local coming-of-age tradition.

The Heartfire Springs

Hot springs said to cleanse your mind and reset your Qi flow. Many tough cultivators come here to heal after near-death training.


Why This Territory Matters:

Spirit’s Embrace is one of the few places where cultivators from any sect can walk side by side. It’s neutral ground. Deals are made here. Secrets are traded here. Some of the strongest lone cultivators in the world live here, hidden among the everyday folk.

Overview:
A vast, free territory where no sect or clan holds power. People come here to escape control, rebuild their lives, or live by their own rules. Though the land is lawless, a shared code keeps peace.

Tone of the Land:
Open, quiet, and alive. Forests, plains, cliffs, and spirit-touched places give the region a calm but unpredictable feel. Travelers often say the air here “breathes back.”

Residents:
Wanderers, exiles, drifters, small cultivator groups, rogue scholars, and lone masters. Everyone minds their own path.


The Free Code

  1. No one rules another.

  2. No harming groups or settlements.

  3. Duels must be mutual.

  4. No stealing life-saving tools or medicines.

  5. In disasters or beast tides, all must help.
    Breaking the code results in permanent exile.


Key Landmarks

Open Bazaar:
A roaming market selling rare herbs, strange beasts, forbidden scrolls, and odd relics.

Whisper Groves:
A quiet forest where winds carry old voices. Some believe spirits teach forgotten arts here.

Dawn Cliffs:
Tall stone ridges used for courage trials and personal breakthroughs.

Heartfire Springs:
Hot springs that calm the mind and restore wounded Qi.


Why It Matters

Neutral ground for all sects. Deals, alliances, trades, and secret meetings often happen here. Some of the world’s strongest lone cultivators hide among its people.