Era: Post-Great Sect Wars
Years After Wars: 0–50 years
Overview:
The Great Sect Wars left the murim world with significant territorial shifts. Key battlegrounds changed hands, some lands were abandoned, and new alliances influenced control over strategic areas. These changes reshaped the political and military landscape, affecting trade, cultivation routes, and sect influence.
Key Changes:
Crimson Valley: Once contested by multiple sects, the valley became a neutral zone after the wars, patrolled jointly by Iron Crane and Azure Lotus to prevent future conflicts.
Black Moon Gorge: Shadow Fang retained control, solidifying it as a training ground for stealth operations, though neighboring sects occasionally tested the borders.
Twin Rivers Region: The site of the Final Convergence, it became a central meeting area for sect councils, ensuring coordination and conflict prevention in the future.
Northern Highlands: Partially claimed by the Stone Tiger Clan, used for endurance and strength training; borders stabilized after minor skirmishes.
Long-Term Effects:
Strategic lands were fortified or repurposed for training and defense, influencing the placement of future sects and alliances.
Neutral zones encouraged diplomatic interactions between rival sects, fostering cautious cooperation and controlled rivalry.
Some lands became pilgrimage sites or historical preserves, commemorating battles and honoring fallen heroes.
Legacy:
The territorial shifts following the Great Sect Wars cemented boundaries, influenced sect growth, and set the stage for future conflicts or alliances. Control of key regions became as important as cultivation skill, emphasizing strategy, diplomacy, and foresight for generations to come.