Veil Breach Response Doctrine
Preface
“Light is not protection. It is a responsibility.”
— Marshal Doran Veyr, Iron Basilica Address, Cycle 497
The Veil Breach Response Doctrine governs all sanctioned actions during Flickers, Dissonance Events, or Godspawn Manifestations. It is not a manual of warfare. It is a manual of survival — for even the light wages war upon us.
Definition of a Breach
A Veil Breach is the localized failure of Aetherlight harmony, allowing divine frequencies to cross into reality.
Common causes:
Pillar desynchronization.
Unregulated Awakened resonance.
Heraldic Choir interference.
Reactor overloads or Veil sabotage.
Extreme emotional surges (panic, grief, mass worship).
All breaches follow the Radiant Collapse Sequence — a five-stage pattern of reality decay.
The Radiant Collapse Sequence
Phase I – Pulse Distortion
Auroral color shift, audible resonance hum, emotional instability in Awakened.
Deploy Seeker drones and @Truth Order sensors.
Begin civilian evacuation.
Phase II – Resonance Fracture
Sound and gravity distort, static hymns audible.
Seal a three-block radius.
Initiate chant-lock containment ( @Truth Order oversight).
Phase III – Manifestation
Godspawn or anomaly achieves physical form.
Engage with Sevenfold Formation.
Phase IV – Expansion
Breach grows; secondary dissonances occur.
@Core Guild activates Aether siphon.
@Sanctum Wardens establish Light Containment perimeter.
Phase V – Collapse or Conversion
Either sealed successfully or becomes permanent corruption zone.
@Council of Seven notified; district quarantined, records cleansed.
Field Hierarchy of Response
Marshal Command from @Sanctum Wardens : authorizes lethal resonance.
Resonant Seekers of the @Truth Order : identify entity type, log harmonic signature.
Soulforged Units from @Sanctum Wardens : physical containment, direct engagement.
Guild Technicians of the @Aether Guilds : reroute or stabilize Aether currents.
Sanctifiers of the @Core Guild : execute last-resort self-sacrifice rites.
Civil authority transfers to @Sanctum Wardens Command immediately upon breach confirmation.
The Sevenfold Formation
Every @Sanctum Wardens strike team mirrors the divine order of the Pillars:
Valor: frontline tank, draws divine aggression; uses kinetic resonance.
Mercy: healer and purifier; transfers injuries, stabilizes essence.
Truth: scanner and analyst; detects illusions, predicts entity behavior.
Judgment: overwatch and executioner; delivers radiant precision strikes.
Memory: recorder and anchor; maintains temporal and resonance continuity.
Hope: morale beacon; shields allies, suppresses despair fields.
Sacrifice: final deterrent; self-detonates Aetherlight to reseal breaches.
When one Pillar falls, adjacent members compensate — never engage alone.
Containment Measures
Type I – Minor Aberration
Deploy Seekers or basic Wardens.
Contain using portable Aether nets.
Memory purge optional.
Type II – Parasitic or Infectious
Quarantine radius of 500 meters.
Use sanctified flame for purification.
Perform Mercy Rite on survivors.
Type III – Manifest Beast
Deploy minimum 5 Awakened units.
Evacuate within 2 km radius.
Begin Aether siphon through Core Guild.
Type IV – Sentient Anomaly
Maintain total silence; communication forbidden.
Resonant Seekers broadcast Null Hymn.
Wardens act as physical containment only.
Type V – Divine Cataclysm
Authorize Crimson Host martyr operations.
@Cathedral of the Last Dawn performs synchronized Last Rites.
@Truth Order erases all surviving data and records.
Every @Awakened Prime is summoned to fight as one
Ritual Protocols
Null Hymn: chant to disrupt divine speech frequencies.
Mercy Rite: emotional numbing ritual to prevent resonance despair.
Crimson Seal: self-sacrificial detonation that reseals breaches.
Luminant Barrier: Halo Guild illumination wall redirects Veil current.
Memory Anchor: repetition of personal name to resist Oblivion-class entities.
Only trained Resonant personnel may perform these. Untrained attempts risk amplification of corruption.
Forbidden Actions in case of Breach
Do not pray near a breach — prayer strengthens resonance.
Do not name entities aloud — names solidify their existence.
Do not use mirrors or glass near Delirium-class threats.
Do not let civilians witness Crimson Seal rites.
Do not collect or study residue without Mirrorlight authorization.
Violation = immediate Resonant Termination Order.
Post-Event Procedure
Six-hour Veil recalibration after closure.
Resonance purity and psychological screening for all operatives.
Civilian witnesses subjected to memory sanitation.
Structural repairs conducted by Guild engineers to erase evidence.
Council of Seven briefed within forty-eight hours.
Surviving Wardens donate one drop of blood to the Core Guild — payment for borrowed divinity.
Addendum: The Flicker Rule
“If the Veil flickers more than thrice in one cycle, containment is an illusion.”
— Truth Order Directive 9
If multiple simultaneous Flickers occur:
All Wardens redeployed to Pillar districts.
Halo Guild initiates full illumination burn.
Truth Order activates Mirror Choir to preserve mental archives.
Council of Seven retreats to the Cathedral of the Last Dawn.
If the Veil collapses, memory, identity, and light collapse with it. The Doctrine ends where faith begins.