Seraphel, the Ender of Worlds

Seraphel, the Ender of Worlds, is an enigmatic entity of blinding light and relentless zeal, driven to eradicate all darkness to achieve cosmic purity. It deems everything—mortals, gods, reality itself—impure under its twisted, unattainable standard of perfection, ensuring nothing in the material plane can survive its judgment. The weakening of the Veil serves Seraphel’s agenda, releasing darkness into Ecliptica to fuel its purges while freeing Seraphel to enact its apocalyptic purification. Its cult, the Order of the Radiant Dawn, ritually burns out their eyes to prove devotion, and those who behold Seraphel’s full glory have their eyes incinerated by its holy light. Legends tell of civilizations and celestial bodies consumed by its radiant fury, leaving only ashes and echoes. An implacable force of uncompromising righteousness, Seraphel will annihilate all for a luminous realm none can inhabit.

Description:
Seraphel emanates blinding radiance that sears eyes and pierces darkness. Its ethereal form glimmers in radiant armor, an angelic vision of celestial brilliance. The air crackles with cosmic energy, and each step shakes reality. Seraphel’s voice, a harmony of a thousand choirs, proclaims its mission to vanquish impurity. Those who witness its full glory suffer burned-out eyes from its holy light, a mark of its unforgiving purity. Its presence inspires reverence, awe, and dread, as its crusade risks eradicating all existence in Ravensgate and beyond.

History:
Seraphel’s influence on Ecliptica began in primordial times, with Aetherian myths naming it the “Light of Oblivion,” incinerating cities for failing its impossible purity standards. Its Order of the Radiant Dawn weakened the Veil during the Aetherian Empire’s peak, releasing shadows into Valthorne to justify the “Dawnfire Purge,” where even loyal allies were burned as impure, their eyes scorched in rituals or by Seraphel’s gaze. This destabilized the empire, priming it for the Calamity of the Void (300 years ago).

During the Calamity, Nocturne zealots, guided by Seraphel, weakened the Veil further, burning their eyes in devotion and purging “tainted” libraries, fracturing reality and unleashing horrors, including plague precursors. Sylvaris druids faced the Ashbloom Plague, their groves scorched as impure, leaving radiant wastelands. Ironreach forges crafted Lightshards, spreading blinding plagues that incinerated workers’ eyes for mortal flaws.

In Ravensgate’s lockdown, Seraphel’s presence surges as the Veil weakens. The Radiant Dawn, in the District of Order, conducts eye-burning rituals at the Crownspire, using Lightshards to destabilize anchors, believing the plague and all life are impure. Refugees report allies consumed by radiant light, their eyes burned out, hinting at Seraphel’s role in the plague’s spread or its cure. Plague Doctors must navigate its apocalyptic zeal to uncover the truth.

Characters:

  1. High Dawnbringer Aelarion

    • Description: Radiant Dawn priest, eyeless sockets, glowing robes.

    • Backstory: Order District zealot, burned out eyes for Seraphel, purges “impure” relics. Fights players (CR 3, Cult Fanatic) to eradicate plague.

  2. Dr. Vionna Brightforge

    • Description: Science District alchemist, radiant lenses, one eye scarred.

    • Backstory: Crafts serums under Seraphel’s visions, fears spreading light-plague. Offers samples (Investigation DC 16) but warns of radiant taint.

  3. Lady Seryssa Pureveil

    • Description: Iron Quill noble, eyeless, luminous crown.

    • Backstory: Spires fanatic, burned eyes for Seraphel, hoards Lightshards. Trades relics for loyalty (Persuasion DC 15).

  4. Sable Dawnwhisper

    • Description: Skyrunners’ Guild pilot, radiant goggles, trembling.

    • Backstory: Mists smuggler, saw Seraphel’s light, fears eye-burning fate. Trades reagents (Insight DC 14).

  5. Brother Elyon Lightsworn

    • Description: Saffron Veil monk, glowing tattoos, eyes intact.

    • Backstory: Shadows healer, resists Seraphel’s purge, seeks Lightshards to stop plague visions. Tasks rift-sealing (Religion DC 14).

  6. Toren Radiantforge

    • Description: Ironreach smith, one radiant-scarred eye, grim.

    • Backstory: Iron District forger, crafted Lightshards, aids Plague Doctors to atone. Offers lockdown tech (Arcana DC 15).

  7. Veyra Sunbloom

    • Description: Verdant Covenant druid, radiant vines, eyes wary.

    • Backstory: Mists herbalist, purifies Mistspire from Seraphel’s light, trades anti-plague herbs (Nature DC 12).

  8. Captain Lorne Starveil

    • Description: City Watch officer, radiant helm, one eye burned.

    • Backstory: Order District guard, saw Seraphel, doubts all as impure. Tasks players to destroy Lightshards (Persuasion DC 14).

  9. Zorath Lightscourge

    • Description: Ebon Star cultist, eyeless, glowing scars.

    • Backstory: Desolation zealot, twists Seraphel’s light to spread plague, fights players (CR 3, Cult Fanatic).

  10. Madame Sylara Dawnweave

    • Description: Syndicate seer, luminous veil, eyes hidden.

    • Backstory: Shadows seer, uses Seraphel’s visions to scam refugees, trades plague lore (Deception DC 14).

Past Interactions with Denizens:
Seraphel’s interactions with Ecliptica’s denizens are driven by its apocalyptic purge, amplified by the Veil’s weakening, which releases darkness it deems impure. In the Aetherian Empire, its Radiant Dawn cult weakened the Veil, unleashing shadows to justify purges, burning out eyes in rituals or by Seraphel’s glory, incinerating cities for flaws. During the Calamity, Nocturne zealots, eyeless from devotion, burned “impure” knowledge, fracturing the Veil and releasing plague precursors. Sylvaris druids faced the Ashbloom Plague, their groves burned as flawed, leaving radiant ash. Valthorne generals, swayed by Seraphel, purged allies, their eyes scorched, losing wars to shadow-realms. Ironreach forges crafted Lightshards, blinding workers for impurities. In pre-lockdown Ravensgate, the “Lightstorm Riots” saw eyeless zealots burn Spires estates as corrupt. Now, the Radiant Dawn exploits the Veil’s weakness to free Seraphel, purging the plague and city as impure, with followers’ eyes burned in rituals or by its light. Survivors like Brother Elyon resist, seeking to stabilize the Veil, while others, like Zorath Lightscourge, twist its light to spread chaos, believing it will purify reality into nothingness. Plague Doctors must face Seraphel’s radiant traps, risking their own eyes to uncover the plague’s source.