Trade connects nearly every inhabited system. Governments, corporations, independent merchants, and nomadic convoys exchange raw materials, manufactured goods, technology, medicine, food, fuel, information, and luxury products.
Scarcity influences prices. Frontier settlements often pay premium prices for medical supplies, fuel, ammunition, replacement parts, and advanced technology. Core worlds generally possess stable economies supported by large manufacturing sectors.
Illegal markets flourish throughout regions with weak law enforcement. Contraband includes restricted weapons, experimental technology, biological materials, stolen artificial intelligences, precursor artifacts, and Void relics.