• Overview
  • Map
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Quests
  • One-Shots
  • Game Master
  1. Skybride
  2. Lore

Introduction

Arinn is a land of polished steel and perfumed parchment, where resilience wears the mask of refinement. For over five decades, Queen Isolde has ruled with grace and precision, her reign marked by peace, prosperity, and the careful balancing of noble ambition. Her court is a stage, her word law—and her people adore her.

The culture of Arinn prizes service to the crown, courtly manners, and the arts of diplomacy and performance. Nobles duel with wit as often as blade, and commoners aspire to honor through guilds, pageantry, and loyal labor. Jousting tournaments, theatre, balls, outdoor festivals, and art galleries fill the calendar, each one a chance to rise—or fall—in the eyes of the court.

Yet beneath the silken surface, succession anxiety simmers. Queen Isolde, though beloved, grows older, and her inner chamber is divided. Whispers of heirs—legitimate, rumored, and otherwise—echo through the palace corridors. Nobles maneuver with subtlety. Spies trade secrets like coin. And enemies beyond the border wait for the crown to falter.

Arinn’s strength lies not in brute force, but in endurance. Its elite cavalry, the Silver Lances, are unmatched in precision and discipline. Its diplomats are trained in rhetoric, history, and subtext. And its people, though divided by class, share a deep pride in their kingdom’s legacy.