To walk the @Field of Colossal Beasts is to tread the edge of legend.
Spanning the highland border between Starfall Ridge and the western wilds, this windswept expanse is dotted with ancient stone outcroppings, cratered hills, and eerie pools that shimmer with starlight. It is said that in the thickest ages of magicâwhen the sky bled light and the land drank deepâsomething vast stirred beneath the surface. That stirring never stopped.
The beasts here are not merely large. They are colossal. Towering forms that seem carved from the earth itself, their hides veined with glowing minerals and starlit crystal. Locals call them @Star Colossus and @Star Behemoth, though few agree on how many exist, or whether they are truly beasts at all. Some believe they are remnants of the celestial forge that birthed the orcs. Others claim they are failed children of the First Tree, twisted by cosmic grief. For time immemorial they have been ceremonially hunted by orc warriors who underwent the Rite of the Colossal Hunter.
⢠@Star Colossus: Slow-moving titans with moss-covered backs and eyes like molten silver. Their footsteps reshape the terrain, and their breath carries the scent of magic and crushed stone. They are rarely aggressive unless provokedâbut when they strike, they strike like falling mountains.
⢠@Star Behemoth: More agile and predatory, these creatures resemble lions with crystalline fur. They sprint and tremors erupt from the ground in bursts of fury. Their starlight pulses when they hunt.
Gargantuan Celestial Beast of the Verdant Pact
The Starfall Dragon is the rarest and most formidable creature known to stir within the @Field of Colossal Beasts. Sightings are scarce, and survivors fewer still. It is said to be a convergence of the heavens and the earthâthe earth are its bones, with fissures of starlight, trailing cosmic flame, and shaking the land with its roar.
Scholars debate its origin. Some claim it is the final child of the celestial forge that birthed the orcs. Others believe it is a guardian of the First Tree, twisted by grief and time. @Thrakul of the Cooling Flame calls it âthe memory of a falling world.â Some scholars like @Ewald Graumesser believe it is a manifestation of dying breath, a remnant of the creation of the world from the Hesan creation story.
đ§Ź Physical Description
Size: Gargantuanâits wingspan rivals the cliffs of Starfall Ridge.
Appearance: Scaled in the earth of the plateau, as if it were the creatures flesh and bones, and starlit crystal, with veins of glowing golden ore pulsing beneath its hide. Its eyes burn like twin novas, and its breath is a stream of radiant plasma that scorches earth and sky.
Flight: It does not flapâit rises, as if gravity itself forgets to hold it
Bone fragments of Colossal beasts are used by to forge weapons, construct monuments, and for prestigious and ceremonial adornments. Both @Colossal Bone Fragments and @Colossal Bones are harvested from felled creatures in the Field of Colossal Beasts. Merchants from afar are also known to barter for them, but without proper reverence, the bones aren't easily given to outsiders.
Examples of weapons forged by renowned blacksmith @Vaerion Thornshard from the bones of colossal beasts are:
@Great Sword of Colossal Beasts
@Great Axe of Colossal Beasts
@Great Sword of Colossal Beasts
@Dagger of Colossal Beasts
@Staff of Colossal Beasts
@Bone Armor of Colossal Beasts
@Helmet of Colossal Beasts
In recent seasons, the beasts have grown more numerousâand more aggressive. Some say the beasts are being drawn to the @Shrine of the Sky Ring, as if summoned by something ancient and forgotten.
Captain @Gorath Urukul has led multiple expeditions into the Field. His warbands return with scars and storiesâand sometimes, fragments of starlit bone that hum when held. In order to join the hunt in the @Field of Colossal Beasts , a warrior must take on the Rite of the Colossal Hunter.
The council of the Pact has declared the Field a sacred danger: not to be claimed, but to be respected. And watched.
To prepare physically, spiritually, and emotionally for the sacred hunt, a new warrior must undergo the Rite of the Colossal Hunter before traversing the @Field of Colossal Beasts. It is not a rite of conquest, but of balanceâacknowledging the beastâs power, the landâs will, and the warriorâs readiness to risk transformation.
The new warrior being initiated (called the Seeker)
A circle of elders and blood-kin
A druid or shaman who invokes the Verdant Pact
A ceremonial @Colossal Bone or @Colossal Bone Fragment (often from a previous hunt)
1. The Naming of Scars
The Seeker stands bare-chested before the circle. Each scar is named aloudâby the Seeker or their kinânot as a boast, but as a memory. If the Seeker has no scars, they are marked with ash in the shape of a beastâs claw.
2. The Star Bone Offering
A bone from a previously slain colossal beast is placed in the fire. As it burns, the Seeker must hear the name of the beast and what was learned from its death. If no such bone exists, a carved effigy is used instead, made from elderwood and inscribed with runes.
3. The Pact Invocation
The druid invokes the Verdant Pact, calling upon the spirits of the land to witness the Seekerâs intent. This is not a prayer for victoryâit is a vow to fight with honor, to take only what is needed, and to return changed.
4. The Blood Trail
The Seeker walks a path marked with bloodâeither their own or that of a willing kin. Along the path are tokens representing the beastâs traits: strength, cunning, endurance. At each token, the Seeker must speak how they embody or lack that trait.
5. The Silence of the Grove
At the end of the trail, the Seeker kneels beneath a tree (often one grown from the ashes of a past hunt). No words are spoken. If the wind moves the branches, it is taken as a sign of acceptance. If not, the Seeker must wait until dawn.
Those who complete the Rite of the Colossal Hunter are considered Bound to the Field. They may not hunt for sport again. Every hunt becomes a sacred act, and every kill must be honored with a song, a carving, or a planting. Some never return from the Fieldânot because they die, but because they choose to remain, becoming part of the land, the beasts, or the myth.