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  1. So What If I've Been Isekai'd?
  2. Lore

THE DRIFT EXPANSE

THE DRIFT EXPANSE

The Space Between Worlds

What the Drift Expanse Is

The Drift Expanse is outer space, just not the kind filled with stars and planets.

It is the vast, empty stretch between worlds, where souls, thoughts, and half-finished journeys pass through when they don’t immediately land somewhere else.

If normal space separates planets, the Drift Expanse separates realities.

You don’t breathe air here.
You don’t fall.
You don’t need a ship.

You move by wanting to go somewhere.


How People Move Through It

In the Drift Expanse, movement doesn’t come from engines or sails.

It comes from intent.

If you know where you’re going and believe you can get there, you will move.
If you hesitate, doubt yourself, or lose focus, you will slow down or drift aimlessly.

Someone with clear purpose can cross distances that would normally take years in moments. Someone who is lost inside their own head can remain stuck in place forever.

Ships do exist—but they aren’t required. Most are used as:

  • Safe places to rest

  • Ways to keep groups together

  • Mental anchors to prevent drifting apart

Experienced travelers often abandon ships once they understand how the Drift works.


What It Looks Like

The Drift Expanse is dark and quiet.

There are no stars, suns, or constellations. Light comes from:

  • Floating ruins

  • Glowing currents of energy

  • Strange false suns made of memory or belief

You’ll see:

  • Shattered cities drifting endlessly

  • Broken ships frozen mid-journey

  • Massive structures left behind by gods or civilizations that didn’t survive

There’s no up or down. No horizon. Just distance in every direction.


Time in the Drift

Time doesn’t work normally here.

You don’t age, but you don’t feel timeless either.
Some places feel like moments that never end. Others feel like years passing in a breath.

You might remember things out of order.
You might feel like something happened before it actually did.

This is normal.


What Lives There

The Drift Expanse isn’t empty.

You may encounter:

  • Lost souls that never finished reincarnating

  • Creatures born from broken thoughts or memories

  • Ancient gods, dead or forgotten, drifting like enormous ruins

  • Travelers who learned to survive between worlds

Some beings are hostile. Some are lonely. Some barely remember what they once were.

The Drift doesn’t judge them.

It just lets them continue.


The Greatest Danger: Losing Yourself

The biggest threat in the Drift Expanse isn’t death.

It’s forgetting who you are.

Stay too long, and you may:

  • Forget your name

  • Lose pieces of your memory

  • Watch your body slowly change

  • Become part of the environment without realizing it

People who completely lose themselves don’t disappear.

They turn into drifting debris, strange landmarks, or living hazards.


Death in the Drift Expanse

Dying here doesn’t work the same way it does elsewhere.

Your body may break apart, but your existence doesn’t immediately end.
Some people reform somewhere else.
Some are caught by strange places designed to hold the lost.
Some never come back at all.

This is why certain locations act like cosmic taverns or waiting rooms—places where people who failed to reach a world end up instead.


The Drift and Atherfall

Most worlds reject things that don’t fit.

Atherfall doesn’t.

When someone survives the Drift without falling apart—when they manage to stay themselves long enough to land—Atherfall accepts them.

That’s why people from so many different worlds end up there.

The Drift Expanse is the journey.
Atherfall is the place that lets the journey finish.


What People Say About the Drift

Travelers have many sayings about it:

  • “The Drift doesn’t care if you’re ready.”

  • “You don’t sail the Drift. You decide through it.”

  • “If you don’t know who you are, the Drift will take a guess.”

None of them are jokes.


Final Truth

The Drift Expanse isn’t a test.
It isn’t a punishment.
It isn’t a reward.

It’s just space—the space between worlds—where you move by knowing what you want and survive by remembering who you are.

And if you can’t do either…

You’ll keep drifting.