• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. So What If I've Been Isekai'd?
  2. Lore

The Nullbound

The Nullbound

Those Who Wear the Fracture


Core Concept

The Nullbound are individuals who have survived direct exposure to a conceptual fracture—a tear in causality, identity, divinity, or self.

Instead of being erased, they anchored.

Their power comes from binding the fracture into themselves, manifesting as an Anomaly Frame—a personal, symbolic battle form that reflects the moment they refused to cease existing.

They are not chosen.
They are not assembled.
They are what remains when something should have ended.


Philosophy

The Nullbound believe only one thing:

If you can still choose, you are still responsible.

They reject:

  • Divine mandates

  • Collective oaths

  • Moral outsourcing

Every Nullbound decides their own purpose—and bears the cost alone.

This makes them:

  • Respected by survivors

  • Distrusted by institutions

  • Watched closely by gods


Relationship to Atherfall

Atherfall does not create the Nullbound.

It allows them.

In other worlds, fractures reject continuity.
In Atherfall, they persist.

This makes the Nullbound a uniquely Atherfall phenomenon.


Public Perception

  • Called Fracture Knights, Void Riders, or Broken Wardens

  • Seen as monsters pretending to be heroes

  • Or heroes one bad day away from catastrophe

They inspire hope—but never comfort.