In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Terror Troopers are elite stormtroopers engineered by the Imperial Department of Military Research, designed to instill fear in their enemies. Equipped with advanced cloaking devices and stun blasters, they execute missions with ruthless efficiency under the command of the Sith Stalker.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Galactic Basic |
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cloak of Shadows
The Terror Trooper can activate its cloaking device as a bonus action, becoming invisible until it attacks or until the end of its next turn.
Stun Blast
Ranged Weapon Attack: +8 to hit, range 60/120 ft., one target. Hit: 14 (2d10 + 3) psychic damage, and the target must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.
Tactical Retreat
When the Terror Trooper takes damage, it can use its reaction to move up to half its speed without provoking opportunity attacks.