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  1. Stranded: Twin Islands
  2. Lore

Makeshift Prison

As with any community, there are always "bad seeds," and the @Makeshift Prison is where the Senna keep those who defy their laws. Rather than a formal correctional facility, it is a rundown shack in severe disrepair, lacking even basic livable conditions. The environment is so harsh that prisoners held here usually die quite early on.

  • Restraint System: Prisoners are equipped with the @Shackles of Impotence item, which serves as a mechanical deterrent that prevents them from leaving the location.

  • Escape Conditions: If a prisoner manages to drop the shackles or if another person removes the item from them, they regain the ability to leave the shack.

  • Security: The facility is not left unattended; it is guarded on a rotational basis by men from the Senna community to ensure order is maintained.